Full transcript of “A DEEP DIVE into NPCs/Golems”. Click a timestamp to open the video at that moment. Need another video? Use the YouTube transcript generator.
0:00 All right. So, for this video, I'm going to be doing this just sort of giant analysis or this giant overview of this collage image that goes into depth about the different aspects of non-player characters, the different indicators of whether or not someone is a non-player character, a Hilik, a golem, etc. Right? And I I've cropped this image into different sections that I'll be analyzing separately. I'll be analyzing them in separate sort of video segments uh throughout this video. And I think this has been the longest video that I've ever recorded on the channel. This is but this is like going to be over an hour long. Uh I think I'll put time I think I'll put timestamps in the description or in the comments or whatever. Uh so you can skip to the to like the different parts, right? But uh yeah. All right. So for this first segment here, we're going to be talking
0:46 about the Myerbriggs type indicator. And uh in the MyerBriggs type indicator, there's four basic uh you know attributes that they use to categorize you know what personality someone is. And it's it's four categories and there's two polarities uh for each attribute which constitutes like a four-letter acronym sort of describing you know what your personality is. you you can take a test uh you know for this personality test on um I believe it's 16personalities.com and um and personally my personality type is INTJ right but in the Meerbriggs type indicator right sensing types focus on concrete tangible details and the present reality using their five senses and past experiences to gather information in contrast intuitive types
1:33 focus on abstract concepts patterns and future possibilities looking for deeper meanings, connections and the big picture beyond what is immediately apparent. Right? So, so this sensing versus intuitive polarity. This is one of the personality types uh that that is a sort of not not one of the personality types, one of the polarities uh or one of the attributes of someone's personality. Right? In this first uh sort of segment here, right? This sensing category, right? people who are of the sensing type. They focus on the reality of how things are. They pay attention to concrete facts and details and they prefer ideas that have practical applications. Right? So just just uh you know sort of right off the bat there is this focus on the material
2:18 realm. And in particular here uh whenever it says prefer ideas that have practical applications, one of the things that's uh going to come up later is the fact that sensor types don't like knowledge for its own sake. They only want knowledge if there's an immediate sort of material u you know payoff for it. There there's no philosophizing, there's no learning, there's no curiosity for the sake of it. It's all you know ideas that have practical applications is how can I make money off of this? Right? And um you know another thing that the sensors like to do like they like to describe things in a specific literal way right so that's just some of the the aspects of the sensor types right but then we go to the intuitive types which they imagine the possibilities of how things could be right and this is related to the breakfast question right this is like
3:04 how would you feel if you didn't have breakfast this morning right if you're someone who uh you know is a non-player character you're going to be like oh but I did have breakfast this morning why are you saying that I didn't have breakfast, right? But if you're an intuitive, you're going to be like, "Oh, okay. I can imagine the possibility of me not having breakfast, right? I might be pissed off. I might be, you know, a little bit irritated. I might be hungry." Right? So, imagining the possibilities, being able to model things that don't exist in the material realm, that is a huge uh, you know, player character attribute, right? And uh, this second bullet point here, it says notices the bigger picture and sees how everything connects, right? And so, this is basically related to pattern recognition. This is related to conspiracy theory. This is related to, you know, seeing everything that connects to each other. And this is one of the things that is, you know,
3:50 extremely frustrating whenever I try to talk to people in my life about, you know, some of the patterns that I see. Like if you try to talk about how, you know, uh, like all of the presidents being related to King John of England, I believe, right? Like all the presidents are related to each other. They have a common ancestor, right? Like if you talk about how like the presidents are in skull skull and bones and the Freemasons, you know, all this other stuff and you talk about that in relation to how you know like the banking system and how politics is rigged, all that other stuff. A usual like something that usually comes up is people say, "What does that have to do with anything? Why are you changing the subject?" Right? Because there's c there are certain people out there that they don't see the pattern recogn. They don't see how everything connects together. they don't see the bigger picture and they see everything as a separate dot without seeing the
4:36 connections between them right so that is another thing too right big picture thinking seeing patterns seeing how everything connects that's another big thing right and this third one right enjoys ideas and concepts for their own sake right like I said again right this is something that is a real player character uh you know attribute is that you have the ability to enjoy um to enjoy ideas for their own sake to enjoy knowledge and learning for its own sake, right? And this uh fourth bullet point is kind of interesting, right? Because it says that intuitives, they like to describe things in a figurative and uh poetic way, which this is something that I think uh happens a lot in my videos, which is that I love using uh analogies whenever I describe things. So, this might be something that is uh you know, it might be relatable to you that you
5:22 know, if you're an intuitive type, you might like using analogies, right? Describing things in a figurative sense instead of just describing it in a literal sense right here. Right. But uh you and what's interesting is if we go down here to like the more of the attributes of the sensors versus the intuitives um you get to the fact that uh you know the focus of the sensor types is about the present moment and tangible details and practical aspects of a situation. There's nothing necessarily wrong with focusing on the practical. There's nothing wrong with being, you know, being able to focus on what's tangible, being able to build something, you know, practical, right? But yet again, this focus on the present moments, this focus on, you know, up here, like the focus on the senses, the focus on present reality, using past experiences. What this sounds like to me
6:09 is this sounds like the way that an animal views the world. Like they they view the world exclusively through the senses and exclusively through, you know, you using past experiences and the present five sense reality in order to react to stimuli, right? So that that is something that a non-player character does a lot is they they react to stimuli in the present moment. They don't have uh like they don't focus on imagining possibilities. They don't focus on imagining uh you know how things could be because they're so focused on the five senses. They're not focused on the spiritual. They're not focused on you know philosophy, knowledge, the ability to imagine things. They're focused on the five senses and present reality. It's all about um you know if if you look at the people who are sort of um you know materialistic and they're sort
6:55 of like the science lovers right this idea that you know oh if you if I can't um you know if I can't see it if I can't hear it if I can't touch it then it's not real right and if we look at how the sensors gather information right they rely on their five senses to gather facts concrete data and specific details right so relying on the senses exclusively it's not so much that relying on the senses is bad it's more like relying on the five senses exclusively and saying like, oh, like we're all just, you know, uh, we're all just people with brains. We're all just, you know, uh, we're all just electrical impulses in the brain and everything's atoms, right? Like that that sort of Rick and Morty sort of worldview that that definitely comes from the sensor types. Yet again, the focus on the material realm, being locked into the five senses and reacting to data and
7:41 stimuli from the five senses, right? And another thing to hear when it comes to like the approach of the sensor types is that they they prefer practical real world examples. Nothing wrong with that, right? Step-by-step procedures, which makes me think of, you know, how you know computers run scripts, they run programs that are step-by-step procedures, right? And information that can be verified. And it's not it's not necessarily information that can be verified uh, you know, in any way. It's it's more like information that can be verified through the physical senses. Yet again, if I can't see it, if I can't touch it, then it's not real, right? Right? So, so and that's the mentality and this is uh something that disconnects people from the spirit, right? They're not listening to their gut. They're not listening to their impulses of the spirit. They're not seeing patterns. They're not reading between the lines. Um and if we go to like the whole, you know, intuitive types right here, the focus here is on
8:28 abstract concepts, hidden meanings, future possibilities, and the big picture. Yet again, the big picture thinking, right? The big picture sort of conspiratorial uh thinking uh that I believe that a lot of intuitives have. I think that, you know, if you're a conspiracy theorist, it is a sign of being a player character. It means that you see the bigger picture, you see hidden meanings, right? This whole um, you know, you know, seeing symbolism, right? Like abstract concepts, being able to, you know, focus beyond, you know, literal uh, concepts in the material realm, right? Future possibilities, right? Yet again, the breakfast question, the ability to model things that are beyond um, you know, that are beyond material reality. The ability to say, "Okay, if I didn't have breakfast, I would be pissed off. I'd be hungry. Right? And if you go to the information like how intuitives gather
9:13 information, they gather information through their sixth sense, which is a very interesting way of saying it. They they gather information through a sixth sense, recognizing patterns. Yet again, pattern recognition, connections, and underlying theories, right? So this is how the intuitives navigate reality. They don't navigate reality through the five just the five senses exclusively. It's about what you can see through the senses. It's all about recognizing patterns, being a pattern recognizer, being a noticer. You're noticing the patterns in reality. You're reading between the lines, right? And speaking of reading between the lines, this is the approach of the intuitive types, right? They enjoy imaginative theoretical explanation, reading between the lines. This is something that is um, you know, uh, a really good way or really good litmus test of, you know,
9:59 seeing whether or not someone is a non-player character. Because people who are NPCs, they cannot read between the lines. They don't have the ability to go beyond the literal meaning of things, right? And what what this makes me think of is this makes me think of you know whenever celebrities in Hollywood talk about pizza or whatever like whenever they talk about you know the pizza parties that they throw and you look at them the sort of nefarious uh you know meaning behind that. You look like whenever they throw up the hand signs and all this other stuff, right? A typical uh you know NPC will tell you, "Oh, it's not that deep, bro. They're just talking about pizza, bro. They're just talking about pizza. It's not that deep." Right? you're just you're you're seeing things that aren't there. But no, reading between the lines and uh go seeing things beyond their literal meanings is very important, right? And seeing potential outcomes is
10:45 another thing here, right? Seeing potential outcomes, being able to model things that might hypothetically occur with your imagination, with your visualization, that that is extremely important, right? And if we go to like the behavior of the intuitives, right? They're often innovative, visionary, and drawn to symbolism. And yet again like this whole um like there there's a lot of people um you know who are in like the conspiracy sort of space that that they're drawn to symbolism. They love analyzing symbolism. They love analyzing the symbology of you know like a lot like a lot of company logos they have uh you know like a ring of Saturn. Like it makes you think of like Internet Explorer and Boeing they have like a ring of Saturn sort of around their logos right like that this being drawn to symbolism analyzing symbolism. That's another big thing that is sort of a a
11:32 player character attribute and may seem like dreamers or deep thinkers, right? You have one foot in, one foot out of this reality. You're you you're imagining things. You're dreaming. You're you're you're more in the astral than you are in the physical, right? And if we go here, this is one of the things that is very sort of uh you know is sort of very interesting when it comes to the proportion of intuitives to sensor types, right? Statistics consistently show that a minority of the population scores as intuitives, right? So, uh, you know, the player characters, the intuitives, the pattern recognizers, the big picture thinkers, the people who can imagine and see future possibilities, we're in the minority. Okay, the player characters are in a minority, right? And on the MyerBriggs
12:18 type indicator, the majority of people, roughly 70 to 75% score as sensing. So the majority of the population, the NPCs are the sensors. They're locked in the five senses. They're locked in, you know, past experiences in the five senses, focusing only on the present reality. No, they're not paying attention to future possibilities, imagining the possibilities of how things could be, right? So, so that is very uh I don't want to say it's scary, but it is very interesting to see that the majority of the population is uh of the sensing type, right? And you know, official studies compiled by the Meyer and Briggs Foundation have placed the intuitive population around 26 to 27%. This is reflected in data from sources like Crown Counseling, which shows that
13:05 26.7% uh are intuitives and 73.3% are sensors. Okay? And some older sources also confirm this pattern with figures showing approximately 70% of the population preferring sensing and 30% preferring intuition. Right? The imbalance between these two preferences is considered the largest among the four MBTI dichotoies. Yet again, there's four dichotoies that make up 16 personalities, right? While the other pairs like in like introversion or extroversion and thinking or feeling are more evenly split, there is a strong societal preference for sensing. Right? So the the uh the intuitive versus sensing dichotomy, this is the one that
13:51 is the most out of balance. This is the one that is the most uh skewed towards one side. Okay? And this is very interesting how like the wording here is that there is a strong societal preference. There's a strong herd preference that you're you're more likely to assimilate into the herd if you're a sensor type, right? And society does value sensor-like thinking. Yet again, like like the literal, you know, like describing things in a specific literal way, not reading between the lines, right? Not reading between the lines, seeing into the unseen, right? So that is a very interesting thing about like the Myerbriggs uh type indicator is that this dichotomy is extremely important when we're talking about the subject of non-player characters golems is that um you know the intuitives are
14:37 the player characters and the sensors the ones who are locked in the five senses locked in the material realm they see reality purely through the material realm they're the non-player characters. All right. So, the second segment of the collage here deals with uh it's a really short segment that deals with UFO abductions in relation to the existence of the soul. Right. And it it says right here, a UFO abduction researcher developed a way to use hypnosis to communicate with the souls inside human bodies. The souls told him that only 25% of humans have a soul. Right? That this is related to the whole Myerbriggs type indicator, right? 75% are sensors, 25% are intuitive. So the the the sort of stat here uh sort of matches, right? Souls attach to bodies via DNA. And uh
15:24 this is a very interesting thing about like the the way that souls attach to the bodies via the the DNA, right? It makes me think of the um uh how the vaccine is like an mRNA therapy. It's it's gene altering. It's gene therapy, right? Which uh and there's this image that I'm going to talk about in the next segment which is about Rudolph Steiner talking about removing the soul with medicine, right? So this is something that this uh you know this right here reminds me of right but uh if we go to like the translation of this um you know of this segment from this book here right it says thema when questioned about what all this was like was crystal clear abductees apart from other requirements have thema right so all the alien abductees they're the ones who have souls right which other human beings don't possess furthermore not all
16:11 human beings possess that thing but only a minority of them approximately 20 to 25%. Right? Right. So, so in this case 70 75 to 80% of people would be non-player characters, right? They don't possess they don't possess uh spirit, the divine spark, the soul, thema, which is very interesting. All right. So, for this segment, I'm going to talk about how Rudolph Steiner uh talked about eliminating the soul with medicine. And this is related to the previous segment because um you know this guy actually talks about how um you know the soul or the atheric body is attached to the physical body. Right? And so it says in the future we will eliminate the soul with medicine under the pretext of a healthy point of view there will be a vaccine by which the human body will be
16:58 treated as soon as possible directly at birth so that the human being cannot develop the thought of the existence of soul and spirit. The materialistic doctors will be entrusted at the task of removing the soul of humanity. As today people are vaccinated against this disease or that disease. So in the future children will be vaccinated with a substance that can be produc produced precisely in such a way that people thanks to this vaccination will be immune to being subjected to the madness of spiritual life. the so-called madness, right? In quotes, right? He would be extremely smart, but he would not develop a conscience. And that is the true goal of some materialistic circles, right? Intelligence without essence, right? With such a vaccine, you
17:46 can easily make the atheric body loose in the physical body. Yet again, the whole idea of the soul attaches itself to the physical body with DNA, right? So this this whole idea of like the vaccine being like a gene therapy, it really makes sense if you look at the whole um you know the attempt here to try to make the athetheric body loose in the physical body, trying to loosen it or trying to disconnect it, right? And uh once the athetheric body is detached, the relationship between the universe and the athetheric body would become extremely unstable and man would become an automaton. For the physical body of man must be polished on this earth by spiritual will. So the vaccine becomes a kind of arromanique force. I I have no idea how to pronounce this word. Please
18:32 don't flame me. Okay? Right? Man can no longer get rid of a given materialistic feeling. He becomes materialistic of constitution and can no longer rise to the spiritual. So basically eliminating the soul with medicine, turning people into NPCs purely focused on materialistic feelings, right? Um and and this is uh something that like like the previous segment that talked about how souls are attached to the physical body with DNA, it really reminded me of this, right? Shaking the atheric body loose in the physical body, right? Trying to separate the two uh trying to separate the soul from the body, trying to turn people into golems with uh vaccines and medicine. All right. So for this segment, this uh segment of the collage deals with the
19:18 discussion of the inner monologue and in particular the inner monologue in relation to the near-death experience, right? But if we go up here, right, it says that about 30 to 50% of people regularly think to themselves in internal monologues. Only 30 to 50% of people have an inner monologue. Right? Between 30 to 50% of people have an inner monologue. So not everyone in this reality has an inner dialogue or an inner monologue. That's an important thing to consider uh whenever you talk to people, whenever you look at people is that not everyone has a not everyone has uh you know something going on inside their head. Right? Like w with some people it's like the lights on the lights are on but nobody's home. Okay? Right. And right here that there's a Bible verse sort of or like a passage I
20:03 guess it's two verses listed here. Right? And he said unto another, "Follow me." But he said, "Lord, suffer me first to go and bury my father." Jesus said unto him, "Let the dead bury their dead, but go thou and preach the kingdom of God." So basically, I think that basically the implication here is that your dad's an NPC. Let NPCs bury the NPCs. Right? Hilix, NPCs, spiritless people, right? So that that is an interesting sort of Bible passage or like Bible verse that's listed here, right? But if we go to like the near-death experience, right? Uh estimates vary, but approximately 5 to 20% of the general population report experiencing an NDE, a near-death experience. For individuals who have experienced cardiac arrest, the percentage is higher, ranging from about
20:49 10% to 23%. Some studies suggest the prevalence is as high as 1 in 10 people, while others place it between 4 and 15% in specific populations, right? And uh if we look at like the prevalence of NDEs in the general population, right? Broad estimates suggest that between five 5% and 20% of the world's population may have experienced an NDE, right? Specific studies show varying figures such as one study analyzing the participants uh of 35 countries which found that 10% of people experienced NDEs, right? And if we look at the prevalence of NDEs and cardiac arrest survivors, right? For individuals who have suffered cardiac arrest, the likelihood of an NDE
21:34 is significantly greater. Uh, which is kind of interesting because like when when people talk about the heart, right? The the heart of hearts, the divine spark, right? The heart center. That might be interesting. Um, right. Estimates for NDEs in this group range from from about 10% to 23%. A large study in the Netherlands found that 18% of people who experienced cardiac arrest reported an NDE, right? which and this right here, this is a really important phrase here. I know I kind of skipped over it to read all this other stuff, right? But everyone else sees black or they say they saw nothing after death, which is related to this uh aphantasia test, right? Like how much can you visualize? How vivid is your imagination, right? Like how can you visualize a shiny 3D apple inside your head or is your head blank, right? Do
22:20 you have nothing going on upstairs? Right? which is very interesting if you consider the fact that, you know, the ability to have a near-death experience may be correlated with the ability to have a soul. That, you know, if you're a non-player character and you die, it's like it's like you're um you know, it's like unplugging a computer or unplugging uh or it's like pushing the power button uh on a video game where it's just like it's it's almost like it's lights out and the program stops running until it re until it sort of reboots and they're able to come back uh and then they say, "Oh, I I didn't see anything. I saw black. I blacked out. Uh yada yada yada. But that is very interesting how like the ability to have an inner monologue is limited, right? Like the inner monologue is not something that everyone has. Um and near-death experiences like
23:05 whenever people uh die or have a near-death experience, not everyone sees something on the other side. Some people see black or they say or they see nothing or they just black out, right? because they're they're the number five in the scale uh until they come back until they're sort of rebooted, right? Which is, you know, very interesting how the existence of the soul and the proportion of people that are able to have a near-death experience seem to be correlated with one another. All right, so for this segment of the collage, we're going to go and be delving into more of like the Gnostic view of the the psychics, the pneumatics, the Hilix, and particularly the the Hilix souls, right? the the souls that are the the golems, the non-player characters completely bound to the material realm. Right? So for here, right, innosticism, Hilix,
23:50 psychics, and pneumatics represent three hierarchical types of humans differentiated by their capacity for spiritual understanding and their connection to the material world. Right? Hilix are entirely material beings focused only on worldly matters and incapable of spiritual awareness. Right? And a really good quote that I remember from uh I believe Leonardo da Vinci I believe he said that there are three types of people. There are those who see, those who see when they are shown, and those who do not see, which is uh it's very reminiscent of the Gnostic view of the this sort of hierarchy of souls, right? Psychics have some awareness of spiritual reality, but they are still tied to earthly to earthly life representing a middle ground. Yet those who see when they are shown that
24:36 they can be shown uh you know a spir they have some awareness of spiritual reality but they're in sort of a limbo state right pneumatics the highest class are fully spiritual beings who have attained nosis or divine knowledge and can escape the material realm right hilocks are material beings right their nature is that they're the lowest order of humans completely bound to matter right their focus is on the physical world they're centered on the physical world sensory pleasures and worldly possessions, right? I need a bigger h I need a bigger car. I need a bigger house. I need a bigger uh you know, a bigger wristwatch, right? And the thing about this is sort of like a side tangent. This is sort of a um you know, a tangent that I'm going to go on with when it comes to watches. It it's sort of like a talisman of Saturn, right?
25:23 Think about like what watches do is watches are like rings wrapped around your your wrist and they're uh timekeeping devices. They're devices that are designed to keep time. It's a physical representation of the obsession with time, right? This this whole grind set hustle culture. You got to wake up at 4:00 a.m. You got to, you know, carry the boats and the logs like David David Moggins. Okay. [laughter] David Moggins. Who's going to carry the copes and the mogs? All right. Right. The obsession with worldly possessions, right? Getting a bigger house, getting the the white picket fence, right? The spiritual capacity of Hilix, right? They're incapable of achieving nosis or true enlightenment uh in the Gnostic view, right? And if we look at the Hilik personality traits, this is very interesting, right? The material focus, they are entirely immersed in and
26:08 satisfied with material values and sensory pleasures, right? Which is um which is very interesting how they're they're entirely immersed in but also satisfied. They're entirely satisfied with material values. Okay. And uh one of the interesting things that's uh you know about this is that I believe that you could put a player character and a non-player character in the same circumstance, right? like a like an NPC might be happy uh with like with you know a highpaying job having a house you know obeying the social norms or whatever right but if you put a player character in the exact same situation in the exa in sort of like the exact same routine uh they're not going to be as satisfied with reality they're going to feel like there's something missing that there's something more to life than just going to work and just getting you know
26:54 getting a better car getting a bigger house there's there has to be more to this right but but the Hilix are completely satisfied with material values, sensory pleasures. The physical world represents the totality of their reality, right? It it's their entire reality. They don't live in a world inside their head. They live in the material realm and that's it with no conception of transcendent meaning beyond immediate experience. Yet again, that this very animallike, you know, focus on it's all about what happens in the now. Like you can't plan for the future. You can't, you know, uh, like imagine hypothetical scenarios where you can, you know, benefit yourself in the future by, you know, hypothesizing or imagining, right? There's no transcendent meaning beyond immediate experience. That's a very animallike way
27:41 of viewing reality. It's about reacting to the five senses in the now. It's about what what's presented to you in the immediate experience in the material realm. Right? Uh, the second attribute here is superficial inquiry. They ask few questions about existence and readily accept convenient superficial answers that maintain psychological comfort, right? Like whenever you talk about like certain, you know, uncomfortable realities, people say, "Oh, you're being so negative. You're being so pessimistic, bro. Just, you know, just be positive, bro. Just be confident." Right? Yet again, superficial answers that maintain psychological comfort. Just be confident. Just work harder. Just, you know, just be sigma. Just toughen up, bro. All of the superficial advice that you get from normies is is about this, right? Yet again, they want superficial
28:28 answers that maintain psychological comfort. They avoid confronting contradictions in their worldview that might disrupt their equilibrium. Okay? So the their their value system is about psychological comfort. They value psychological comfort over the truth. Right? And number three here you have the utilitarian approach. They engage only with concepts, relationships, and pursuits that offer immediate practical benefits in daily life. This is related to the sensor types. What what did we say about the uh the sensor types in the in the Myerbriggs type indicator? They only they like ideas that have practical benefits, practical applications. They they only pursue knowledge, right? Like like right here, knowledge is valued solely for its utility rather than its
29:14 transformative potential. They they don't value knowledge for its own sake. They don't value philosophy for its own sake. They only value it if it can make them money. Oh, can I get if I go to college to learn this, I can make money. I can have a big career. I can be a lawyer. I could be, you know, it makes me think of like the whole learn to code stuff that used to happen. Oh, I can learn this for, you know, computer science stuff to make money. I can make money off of this. Like that's the that's the sort of lens that the NPC views knowledge. They don't care about knowledge if it doesn't benefit them in a material sense, right? And uh this fourth attribute right here, they're actionoriented, focused entirely on doing and having rather than being or becoming, driven primarily by habit, social programming, and biological survival instincts with minimal self-reflection. They're constantly
30:01 doing something. They never sit down in the silence. They never, you know, um they never bask in the silence about about, you know, what they are. They're always doing something. They're always, you know, uh supporting the current thing. they're always, you know, being upset at the current thing. Uh like they're they're never, you know, just being they're never becoming. They're never focused on who they they're focused on who they are. They're focused on only what they are doing. Right? And this next attribute here, dualistic thinking. They view the world through rigid binaries. Good versus bad, duty versus pleasure, beauty, beautiful versus ugly without recognizing the interdependence of opposites or the spectrum of possibilities between extremes. Right? And this is related to it makes me think of like political uh tribalism. If you're not with us, you're against
30:46 us. Which political party are you? Are you a Democrat or a Republican? Right? Yet again, rigid binaries, right? There's there is no middle ground. There is no, you know, truth that transcends the binaries. It's about you're either with us or against us. You're either ex you're either A or B. You're either one or zero, right? Yet again, this very computer-like thinking, right? And uh this next this uh next attribute is very uh very important. And it's it's a very uh obvious attribute right which is this disinterest in spirituality fundamentally they are fundamentally unconcerned with religious or spiritual matters beyond their social utility or cultural traditions right so and this is a very interesting thing which is that I think that there's a lot of people who are you know they're part they might claim to be religious they might claim
31:31 to be spiritual but they're only spiritual as a social utility right like a lot of the people that go to church or a lot of the people that go to the mosque A lot of the people that you know they claim to be of a certain religion. It's it's very interesting how they might claim to be of a certain religion but they might only call themselves Christian, Muslim, Hindu because of their social utility or because of the fact that it was something that they were programmed with uh from their parents, right? They may participate in religious institutions but for social status or practical benefits. Yet again, no spiritual pursuits. It's just about uh how does religion benefit the material realm and how does it benefit my status? Right? And this ne this next attribute it says adaptive values. They lack absolute values or an internal moral compass.
32:18 Right? Like their their values change. They they their values do a 180 depending on you know the circumstances, right? They constantly adjust beliefs and ethics to external circumstances and social pressures. whatever the dominant social uh you know pressure is at the time that's what their morals are like they don't have any real values or anything that they actually stand by it's all about what the crowd thinks and you know uh you it is kind of interesting how like the advice of a normie the values of a normie do a 180 depending on circumstance right moral relativism serves convenience rather than principles so yeah they are moral relativists right there it's about convenience they don't care about their principles if You know, having principles is inconvenient. Their principles just change, right? And uh
33:05 this this other one, conformity, right? It's very obvious, right? Possesses no distinctive moral or intellectual traits that would distinguish them from the majority. Identity is derived almost entirely from social roles and cultural programming, right? So, so they don't have an identity outside the herd. They don't have an identity outside like what political party, what religious institution that they're a part of, like what sports team they support. They have no identity outside of that. They're not individuals in a true sense. Right? Temporal fixation lives exclusively in the immediate present with minimal reflection on the past or contemplation of the future beyond practical planning. Historical and cosmic perspectives hold no interest. Right? They're not interested in history. They're not
33:51 interested in planning the future. They're not interested in anything outside the present moment. It's about um reacting to stimuli in the present moment. Reacting to the five senses in the now, right? Sensory dominance. Speaking of the five senses, right? Sensory dominance perceives reality primarily through the physical senses with little development of intuition or subtle perception. No gut instinct, no solar plexus, no intuition, no subtle no reading between the lines, right? What can what cannot be seen, touched, or measured has no reality. Yet again, like the whole Reddit atheist view of reality, if I if I can't see it, if I can't touch it, it it's not real. Right? If I can't hold it in my hands as like an object, then it has no reality, right? Spirit has no reality to these people, right? And this other this last
34:39 sort of personality trait, reactive consciousness, right? Reacting to stimuli. Consciousness functions primarily as a reaction to external stimuli. rather than as an autonomous creative force. Inner life is minimal and largely unconscious. No inner monologue. They don't have a world inside their head. If you're someone who is uh you know, and I've talked about this before, if you're someone who is a maladaptive uh daydreamer, you have a very vivid inner life. You have like if you have like worlds inside your head, if you create, you know, anthologies and stories inside your head, then you're you're the opposite of an NPC. You have an inner life that is very vivid and very deep that has depth to it which whereas you know the NPC does not they react to external stimuli they don't contemplate
35:24 they don't think they have no autonomous creative force or imagination inside them they just react to circumstance they have no inner life right and if we go to this uh this next section here this is very interesting this is a you know a segment from the forbidden religion um but but it says here almost all the religious myths relate that man was created by God from dust of the ground the Bible Ible clearly says and the Lord God formed man of dust of the ground and breathed into his nostrils the breath of life and man became a living soul. It is saying here that God created the body and the soul of man a physical material part the body of dust and an animic part the breath of the creator right and anima means soul. Anima is Latin for soul. The Latin word anima is reminiscent of the verb animate
36:10 or the noun animation. Hence the author uses the improvised term animic which is not an official uh not an official English word. This term refers to the liveless or physical motion that is the animation of living animals uh which are you know a connection that should not be overlooked and should be contrasted with the idea of a spirit or divine spark providing consciousness which is very interesting like this idea like the soul is not the same as the spirit right thema is not the same as the divine spark which is very interesting right um right yet again a physical material part the body of dust and an animic heart, the breath of the creator, which we call a soul. Now then, if man were only a body and a soul, he would be like any
36:55 other animal, slightly more intelligent than the others maybe, but inside he would be more or less the same as an animal. Later, we will see that after his so-called fall, man, such as we know him today, is more than a body and a soul. Although God created the body and the soul, there is something else. There is an uncreated spirit not created by God which has been imprison imprisoned enclosed in the soul of man. The Bible doesn't say so because the Bible speaks of that created by God and God created the body and the soul. But Gnostics maintain that that man has a body, a soul and a spirit. Where did this spirit not created by the creator God come from? Why is it there? This is one of the next issues we will be looking into. Right? If man were only a body and a
37:42 soul, if those two entities created by the demiurge were the only things that a man were made from, of course, there would never be any rebellion at all. Nothing created rebelss against its creator. What happens is that there is something in man which was not created by the by the creator God, the eternal spirit, the divine spark. Right? The spirit has been brought from outside and does not belong to this world. Right? It has been added that to the monstrosity which is the body soul to make it function and evolve but it was put there against its will and it finds itself imprisoned in matter. It is the spirit which rebelss. It is not rebelling against its creator but against the one who imprisoned it. Take note this rebellion comes from the spirit. It is the unccreated in man which loathes and opposes the creator
38:29 Satan and his work. Okay. So the spirit is the thing that rebelss against the imprisonment of this reality. Right? This world is an enemy ground for a gnostic. A gnostic will be able to appear, speak, and quickly disappear since all creation will automatically turn against him. How many years ahead could Jesus Christ predict according to the Christian myth? Only three. But in these three years, a successful religion was formed which has been now been known on earth for 2,000 years. Right? We were saying that this world is an enemy ground for a gnostic because the whole of this material world and all the beings that populate it are made from matter and are devotees of matter. They belong to and defend matter and its creator and cannot conceive of anything
39:15 different. Right? That they're in the world and they're of the world. Right? And this right this red text right here says why NPCs can't go off script. Right? They can't go off script. They don't have a free will because they're of the world. They're made of matter. Right? They're devotees of matter. Matter is their religion. The material realm is their religion. Right? All those opposed to the material world and the creator god are dangerous and must be destroyed in the mind of an NPC. Nosis is therefore perceived as something unthinkable and horrific which must be eliminated. Right? NPCs defend the matrix because they are the matrix consisting of its programming consisting of matter. Yet again, devotees of matter which is I think is a very powerful description, right? But that is a very interesting sort of dive into like the Gnostic view of like the non-player
40:01 character, the existence of the Hilik and the Golem, the the material beings, the material souls. All right. So, for this segment, we're going to be going into the uh phenomena of terminal lucidity as it relates to the NPCs. Right? So terminal lucidity is an unexpected return of consciousness, mental clarity or memory shortly before death in individuals with severe psychiatric or neurological disorders. So people with mental disorders, neurological disorders, brain problems, they get the sudden resurgence of consciousness and mental clarity just before they die, right? And uh right here like this is sort of like an unrelated thing, but near-death experiences have been reported worldwide independent of culture, right? So, the near-death experience is independent of
40:47 culture. It's independent of religion. Okay, that's one thing to notice, right? Um, and there's also like the fact that people have described their near-death experience as an out-of- body experience, a sense of unity with nature and an apparent memory of a previous life, right? Near-death experiences are similar to terminal lucidity because they both occur just before death or uh, you know, some near-death experiences occur after death, right? Like their body dies and they exist apart from the body, right? But um it's very interesting how like there's also like the past life memories like yet again the resurgence of consciousness and memory of past lives right in other words mental clarity right clarity which in the absence of a functioning brain is now being derived purely from consciousness spirit and the
41:32 divine spark right the brain only provides sentience and the ability to react to stimuli like an animal which is what demarcates the behavior of NPCs right so in other words mental clarity returns turns as the body dies and the spirit is bursting at the seams preparing to leave. Perhaps this bursting at the seams could even be described as a momentary spilling over of the spirit beyond the body before the ultimate crossing which may be what is giving rise to the sudden terminal lucidity as well as the out-of- body experiences and recollection of previous lives mentioned with regards to NDEs. Okay. So uh whenever people approach death, whenever people get close to death, they experience this resurgence of the spirit. The spirit becomes more dominant than the body. The spirit starts to sort of burst at the seams in
42:18 order to prepare uh to leave this realm, right? And so right here we see that out of a 100 deaths that happened in the hospice, six cases experienced terminal lucidity. So this is not something that happens to everyone, right? And this is an interesting case study here like the death of Anna Katherina Emmer a case study in terminal lucidity right. So right here right considering the historical condition of the patient lucidity of this degree at the end of life is unexplainable by science because it is not a naturally founded phenomena but a supernaturally founded one. The fact that it happens near death is the clue and we we'll get into that. Right. So, Anna Katherina Emmer, right? A 26-year-old woman with severe mental disabilities who lived in an institution for people with mental disorders and who
43:05 had allegedly never spoken a single word during her life. Yet, she was reported to have sung dying songs for half for a half hour before she died. Right? Yet again, considering the historical condition of the patient, right, lucidity of this degree at the end of life is not really explainable by the physical science, right? Because yet again, not speaking a single word her entire life. That's kind of weird that she would sudd suddenly start singing right before she died, right? All right. If we see up here why some people rally for one last goodbye before death, right? Some people, not all people, experience terminal lucidity, right? So terminal lucidity applies to someone who is close to death and has been unresponsive yet will suddenly show a marked improvement in their energy and mental functioning. They will even
43:51 engage in meaningful conversation with others and ask for food and drink, right? They appear to be their old selves. Families feel that a miraculous healing has taken place and that their loved one will now be all right only to have them die minutes or hours later. Okay. Right. So, and if we go down here, while the results are in no way definitive, out of the 227 dementia patients tracked in this study, right? Approximately 10% exhibited terminal lucidity. Right? From his literature review, NAM has reported that approximately 84% of people who experience terminal lucidity will die within a week and 42% will die in the same day. Right? So this group of researchers, they were researching terminal lucidity in dementia patients, right? Dementia, Alzheimer, all these kind of mental disorders. They seem to
44:37 just, you know, miraculously recover right before they die, right? And these findings suggest that normal cognition can occur in spite of a severely damaged brain. How is it possible for someone's brain to be destroyed by a disease and yet the person can become lucid and engaging close to death? Right? And it's important to know here, right? The figure of 10% matches the data set convergence range of 10 to 30% as seen with other NPC related phenomena. Right? So 10 to 30%, yet again with the uh Myerbriggs type indicator, right? 10 to 30% are the intuitives as opposed to the sensors, right? 10 to 30% of people uh according to the you know the UFO abductees right 10 to 30% right 25% is what they said are the amount of people that are real that have souls right
45:24 there is as yet no logical scientific answer in this medical mystery right some speculate that this could be a spiritual experience or a divine gift right so yeah that that that is like a really interesting thing is that you know terminal lucidity right that the spirit is sort of bursting at the seams right before death Right? And so even if you have a neurological disorder, if you have Alzheimer's, if you have [ __ ] um you know, dementia or whatever, then your spirit is going to be bursting at the seams and your uh your your malfunctioning brain is not going to be as much of a problem because your spirit is preparing to leave the physical body. It's sort of overriding the flaws of the physical body as you get close to death. And yet again, not everyone experiences this uh whenever they die. Not everyone experiences this uh whenever they get
46:10 close to death, right? which yet again indicates that not all of the people that approach death necessarily have a spark of divinity that would be activated whenever they get close to death in the sort of terminally uh lucid state. All right, so for this segment of the collage, this is probably going to be my favorite section because we're going to be talking about the role of visualization as it relates to whether or not someone is a player character or a non-player character. And as William Shakespeare says here, right, the eyes are the window to your soul. And if we go up here, we see the difference between a real person and an NPC is the ability to observe one's cognition, right? The windows to the so-called soul or the spirit, the divine spark of a real person is cognition with observation. As opposed to the
46:56 non-player character who has pure cognition without true observation, right? This is an NPC. This is someone who is just running on computer code, running on electrical signals in the brain. they have no observation uh be of their cognitive processes. Right? And here uh that this is a really important thing, right? Hyperfantasia versus aphantasia, right? Aphantasia is the complete lack of the ability to visualize which is a really important thing uh that we're going to go into in this section. It exists on the spectrum, right? Where you at the highest end you have the hyperfantasia which is the ability to visualize things extremely vividly. Okay. Okay. So if we go down here, we see that if you have imagery and you imagine looking into the sun, your pupils actually constrict a little.
47:43 Okay. So the ability to visualize uh can definitely produce um bodily responses. Right? If you have imagery and read a very scary story, you sweat. However, people with aphantasia don't. This could and it says right here in this blue text, right? This could be connected with the ability to empathize. Right? Yet again, the breakfast question, right? If you take the breakfast question and you stretch it to its logical conclusion, um you know the ability to put yourself in somebody else's shoes, your ability to understand the impact of your actions, your ability to you know say okay how would this action affect this other person emotionally? How would this action affect this other person physically? Right? So the ability to visualize as we're and we're going to go more into this uh you know in other sections of
48:29 this uh image here but yeah the ability to visualize does seem to be intimately connected with the ability to um empathize empathy and visualization are intimately connected right but here it says um that 10% of the world's population has hyperfantasia it's an estimate according to this guy Zemen or Zmen I don't know Zman okay right the 10% matches the expected data set convergence If you look at the the whole sensors versus intuitives, the amount of people that get near-death experiences, the amount of people that get terminal lucidity, it's about 10 to 30%. Uh if you look at all those different attributes, that's the data set convergence, right? We can extrapolate and predict that the presence of regular fantasia, right? Regular visualization ability is a bit higher, but likely
49:14 still under the 30% range gap. Okay. People who experience extra vivid imagery are often in the arts and may experience heightened emotions. Right? Imagery has been described as an emotional amplifier. So I think it would be a fair bet that people who have hyperfantasia tend to have more volatile emotional responses, more empathy, right? So if you're someone who is a sensitive person, if you have more empathy, if you're someone who, you know, maybe you have a history of, you know, being taken advantage of by other people because of that, maybe you have a history of being targeted by people because you have an emotional sensitivity, that might be linked with visualization. If you're someone with a vivid imagination, um, you know, that that could be connected with a greater ability to empathize, which is interesting, right?
50:00 And over here, and down here, we have this woman who I think it's Wan. I'm I'm going to say Waffen, right? Has a successful career as a lawyer and considers herself excellent at communicating complex information. I'm not really relying on images in any way, shape, or form and don't assume another person does. Right? However, she doesn't enjoy fantasy fiction. It's just words on a page. I don't go on a journey and visit places in my mind, right? The lights are on, but no one's home. I don't visit places in my mind. It's just words, bro. [laughter] I don't know. It's kind of funny. It's kind of funny. There's people like this running around in the world, right? This is the majority of the population, right? And and this uh lack of imagination, right, also hinders her ability to roleplay with her children. She often watches her
50:46 husband, whom she discovered has hyperfantasia, do so with ease. Right? The most the most upsetting aspect of aphantasia for Wan, however, is the fact that I'm not with my children. If I'm not with my children, I can't see them. I can't bring up an image of them. I can tell you to every detail what they look like, their mannerisms, and even what clothes they've gone off this morning, but I don't have an image of them. Okay? So, so she can't conjure up an image of her family members, uh, even if she tries, right? And it says right here, one of the pluses of aphantasia, he said, he said, is that due to the lack of repetitive visual distractions, it may be easier to live in the moment. Yet again, the NPC sensory dominance, the the animallike living in the moment, no focus on the past or the future. All right. Focusing on the past, the you
51:32 know sort of uh you know speculating future possibilities. There's no focus on that. It's it's just the animallike uh fixation on the present moment only on the present moment only on present stimulus the sensory dominance the material focus. Right? So so that is another thing uh about aphantasia the lack of visualization. Okay. And if we go up here to this study right here right two general conclusions emerged from work on aphantasia to date. First, conscious sensory imagery is not a prerequisite for human cognition. Right? This shows that NPCs function but purely on cognition which is the animic part of the soul. The the animic um yet again you have the body of the soul and then you have the spirit. Okay. And then it says Aristotle was wrong when he wrote the soul never
52:18 thinks without a fantasma. All right. This is a bad conclusion. And Aristotle was actually correct if you understand that sometimes the spirit is incorrectly indistinguished and incorrectly referred to as the soul. Okay, maybe that's my mistake in a lot of my videos. Maybe I should make uh you know it's a like a sort of distinction uh with that in the future. Right. Second, creative achievements among people with aphantasia indicate that sensory imagery is not a prerequisite for creative imagination. Right? IQ or intelligence is not onetoone correlated with the spirit or the presence of the divine spark. Right. An intelligent person is not necessarily a conscious one. Yeah. And according to my personal experience, I've encountered people who they're not necessarily the brightest tool in the shed or or they're not the
53:04 brightest. They're not the sharpest tool in the shed. Right. That that's the saying, right? But they seem to be I've encountered people who they might be intellectually stupid. They're not necessarily books smart, but they seem to be more conscious than a lot of intelligent people. People who are sort of books smart, they have a higher IQ, but they're not as conscious. I've encountered that before. So, um, you know, having a higher IQ doesn't necessarily make you a player character, which is interesting, right? Then we go down here. Whereas normal participants listening to extremely scary stories show a hike in their galvanic uh skin response, right? They sweat when they listen to scary stories. People with aphantasia do not. Okay. Yet again, so this whole idea that visualization is connected to the ability to feel emotion uh in response to language, right? And this is what
53:51 this says down here. The natural interpretation is that in the absence of imagery, the impact of emotive language is reduced because imagery typically mediates between verbal description and emotional response. Right? And it says down here, this could explain the lack of empathy and the general pseudo sociopathic characteristics from non-player characters. Right? That is a really important thing. And and yet again, I do think that the ability to visualize, you know, as we we look up here, right? The ability to visualize um you know, does seem to be something that is connected with the ability to empathize, the ability to put yourself in another person's shoes, the ability to understand how your actions affect others right? So I definitely think that that is an
54:36 important attribute here, right? Because it mediates between verbal description and emotional response and and the amount of callousness that you see from normies in the world, right? You you can have someone who's like they can describe like their worst traumas. They can describe that they're going through, you know, a rough patch in their life that like they're going through it and there's people that say, you know, it's like what this woman says up here. It's just words on a page. It's just words, bro. So they don't feel the emotions of other people. they they have the inability they don't have the ability to put themselves in other people's shoes which explains how sociopathic society is right but if we go down here uh we go into you know sociopaths psychopaths right and uh the condition of sociopaths and psychopaths is known as APD antisocial personality disorder right
55:23 and if we go to this highlighted paragraph here right it says eventually I realized that this same root condition was present in some others who were not outwardly sociopathic, but whose lack of heart was masked by well adapted by a well- adapted social exterior. Okay? So, some people might be psychos, they're just better at being in society. Right? In other words, what psychiatry would diagnose as APD was only the more extreme, criminal, and sloppy manifestation of a condition that otherwise expressed itself more widely in a socially acceptable and less incriminating manner. So, uh, the majority of the population could be psychopaths, but they're because of the fact that they're good at putting on a mask. Uh, they're not identified as having APD, right? The latter is what
56:10 may account for the body of empty people present in the population. Yet again, like the this idea that antisocial personality disorder might be a lot more common than we think. It's just the fact that there there are people out there that are better at masking. They're better at wearing the normy mask and faking emotion, fake and sort of enforcing the social norms out in society. So, we might be living I do think that we're living in a society that is full of sociopathic people or at least the majority of the population, right? Psychically scanning their consciousness reveals something interesting. There is a certain simplicity, flatness, and inertness to their essence even if their intellects are highly developed. So yet again, the ability to um you know having a high IQ, having a high intelligence doesn't
56:55 necessarily mean that you have a divine spark, right? Yet again, even if their intellects are highly developed. So uh you know, being books smart, being intelligent, having a having an IQ doesn't necessarily make you a player character, it would seem, right? Fantasia refers to the ability to imagine. The number of people said to experience aphantasia is 5% or less according to the scientific literature. This seems a bit low and implies a corresponding figure somewhat shy of our expected 10 to 30% data set convergence range as it would mean imaginative capacity exists for 95% of the population. But there is strong reason to believe that the figure of 5% is wrong and not only wrong but under reportported as you cannot literally see
…