ALL MERCENARIES / MERCS Explained - Jagged Alliance 3 Guide

Brief Summary

This video provides a comprehensive overview of the mercenaries available in Jagged Alliance 3, detailing their stats, perks, strengths, weaknesses, and suitable roles. It covers mercenaries across four tiers: Recruit, Veteran, Elite, and Legendary, offering insights into how to effectively utilize each character based on their unique abilities and traits.

  • Mercenaries across four tiers: Recruit, Veteran, Elite, and Legendary
  • Stats, perks, strengths, weaknesses, and suitable roles
  • Effective utilization of each character based on their unique abilities and traits

Intro

The video introduces a detailed overview of each mercenary in Jagged Alliance 3, explaining their stats, perks, strengths, and weaknesses. It aims to clarify their ideal roles, what to consider when using them, and how training can enhance their performance. A Google spreadsheet link is provided in the description for viewers to explore the relationships between the mercenaries, detailing who likes or dislikes whom.

Recruit Mercs

The video reviews recruit mercenaries, starting with Bobby Guntariski, a slow but tanky mechanic with high HP and the ability to fling enemies. He is best suited for close to medium-range combat due to his low agility and dexterity, but decent mechanical skills. Fox is a doctor who excels in combat, with high dexterity and Marksmanship, allowing her to initiate fights effectively and interrupt attacks. However, she has a small inventory. Mouse is a sneaky sniper with low Marksmanship that can be improved with training, and comes with a decent medical skill. Omryn is a medium-range Marksman with high Marksmanship and circular OverWatch, effective with burst fire, but is claustrophobic. Live Wire is a mechanic with map Intel, good sneak, agility and dexterity, but bad Marksmanship. She has high mechanical skill and a decent medical skill. Kalina is a jack-of-all-trades mechanic with decent combat skills and leadership, effective as a hybrid medium-range assault/sniper. Mr. MD is a medical expert with high wisdom, capable of learning quickly and providing team boosts, but lacks combat skills. Igor Dulwich is a versatile, cheap mercenary effective in close to medium-range combat, with high health and strength, and is naturally stealthy. Grizzly is the recruit for heavy weapons, excelling in close combat with machine guns and melee attacks, but lacks stealth and utility. Barry is a low-cost explosive expert with decent Marksmanship, dexterity, wisdom, HP, and strength, making him versatile with explosives and shotguns.

Veteran Mercs

The video continues with veteran mercenaries, starting with Grunty, a tanky frontliner with average stats but excels in open combat with heavy weaponry due to extra HP and grit. Buns is a sniper with high Marksmanship, dexterity, and wisdom, gaining accuracy on already hit targets, and has negotiator and teaching skills. Meltdown is a versatile close-quarters fighter with skills for all guns, decent explosive skill, extra action points, and HP, fitting any team gap. Blood is a special Marksman who is a knife thrower, sneaky, good at melee, and has breach and clear, making him a versatile close-range fighter. Ice is an excellent automatic weapons operator with good Marksmanship skills, the ability to shoot five times at one target, and falls prone when hit. Mr. Wolf is a strategic all-rounder, faster at all operations, good at mechanics, explosives, and medical, but not exceptional in any area. Thor Kaufman is a powerful doctor with high medical skill, stealthy, and grants grit medicine, becoming inspired when suffering negative effects. Raven has an overpowered OverWatch skill and formidable Marksmanship, making her a very good sniper but not versatile. Fidel is an explosive expert with a psycho knack, high explosive skill, good at close and mid-ranged combat, and can throw two grenades at a time.

Elite Mercs

The video proceeds to elite mercenaries, beginning with Hitman Hennessy, a sniper with a tanky attitude, excelling in medium-range combat with focused trade and grit when not moving. Red is an explosive expert similar to Fidel but less costly, with better ranged combat, retaliates with grenades, and is good with shotguns and medium-range weaponry. Dr. Q is a melee doctor with high medical skill, making enemies fall unconscious and taking a free move after a melee attack. Mr. Nails is a powerful Marksman and damage dealer with mechanical and explosive skills, good at melee, and excels at getting into the face of enemies. Mr. Tex is an amazing Marksman specializing in pistols, with a ranged attack in a cone and free OverWatch, and is biased towards using pistols. Raider is the cheapest professional leader with high leadership skill, extra accuracy shooting at stuff in OverWatch, and is a solid rounded choice. Vicky repairs stuff for free and gains damage and crit chance on fully modified firearms, good at mechanics and throwing stuff. Ivan Dulwich is a powerhouse for Russia, extremely good at everything involved in killing, with stats all over the board, regains action points after a kill, and is good with automatic weapons.

Legendary Mercs

The video concludes with legendary mercenaries, starting with Len, who provides decent leadership and has explosive, medical, and mechanical skills, forcing a shot at everybody in range and gaining extra XP to the squad. Fauda is a heavy weapons expert, good at mechanical, explosives, and leadership, gaining grit when hitting multiple enemies and boosting the iron clad trait. The Scope is good at long-range fighting with better accuracy from High Ground. Shadow is a super stealthy guy, good up close, with high stats, and is meant for stealth killing and melee fighting. Mr. Nettleson is a very good shot, decent leader, gains extra aims at his first attack each turn, and is meant to be a sniper but also good with automatic weapons and explosives. Reaper is a solo killer, super sneaky, good at every form of combat, and puts enemies into Panic. Sullivan is a tank maker, providing grit to those next to him, has damage reduction in OverWatch, can interrupt in melee, and is good at every range of combat. Magic is amazing if you can afford him, good at most things, with expertise in mechanical, and is all about attacking from Higher Ground. Mr. Tire Balls gives grit to everybody in the team after a kill, is good with heavy weapons, and has powerful add-ons on leg armored groin shots.

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Transcript

Full transcript of “ALL MERCENARIES / MERCS Explained - Jagged Alliance 3 Guide”. Click a timestamp to open the video at that moment. Need another video? Use the YouTube transcript generator.

0:00 hello there in this video I'm going to give you a quick overview about each and every mercenary in this game I'm going to explain the stats and the perks of all these guys in here give you a quick overview about their strengths and weaknesses what kind of roles they're well suited for what you need to pay attention to what you should uh not do with these guys and what kind of training can make them really really shine so before I get started just one thing there is a lot of relations between these guys and since that's way more than I could explain this video I put a link to a Google spreadsheet into the description box where you just find who likes whom and who dislikes whom so you can knock yourself out if you want to spoiler yourself with those

0:47 informations that being said let's get started with a recruit tab Bobby guntariski is one mechanic who's really really not fast that's the first thing that I want to point out about this guy his low agility skill gives him a very low amount of action points therefore he's not that fast that's though pretty okay because he can fling enemies through the air by just smacking them this is a really powerful move and he doesn't need a weapon the accuracy is based on strength so his low dexterity doesn't bother him here but getting him into position is the problem his Marksmanship is decent but his dexterity is also very low so gun wise I have

1:32 highly recommend to give this guy short range or medium range weapons at most his mechanical skills really decent though and with Mr Fixit he's also having a nice boost on that all in all be aware of his uh slowness but he can really pack a punch and 100 HP this guy is tanky so give him some armor and move him slowly but carefully into the Enemy Lines and you can get some nice results but don't expect this guy to be a sniper so Fox she is one Doctor Who's actually way better at killing than most doctors her High dexterity and her relatively higher Marksmanship make her a pretty

2:18 good shooter her perk allows her to open combats without spending action points and enemies are actually surprised instead of aware when they see her so that means she gains another extra Advantage when opening fights so yeah she's a really really good uh fire fight starter she comes as ambidextrous so you can have her wield two guns very decently Which packs a pretty decent damage she comes as a teacher so extra exp the squad and she can create with interrupt attacks I really like about her that she is a good combination of doctoring and shooting the only downside here is her inventory is darned small and except for medical and shooting

3:05 there's not really much she brings to the table but that's not much of an issue given the price of this mercenary so Anita bakman AKA Mouse she is really really a good sniper if her Marksmanship wouldn't be that low she's sneaky she has a high dexterity but her Marksmanship like I said it's not that high give her that training though and she excels at sniper ring because with light footage she can go wherever she pleases Without triggering overarch fire and she's naturally stealthy so I it's pretty powerful a slight bonus on the side she comes with 50 medical skill so if you ever want to skip a medic she allows you to do that

3:51 so Omron Omron is one interesting Marksman he's not a long range Marksman he's more of a medium range Marksman comes with a high Marksmanship but not that much dexterity so aiming moves don't count that much but he has circular OverWatch which is amazing he comes with extra accuracy on burst fire and full auto which is pretty okay because burst fire can be actually quite impressive if you hit all three shots he sadly claustrophobic spiritual will I think it's a nice to have but not that much to talk about but distracting shot is really nice I like to have that because being able to turn off the enemy's OverWatch is always a nice trait I like assault rifles on this

4:37 guy of course his kit makes him an excellent shotgunner too it's also worth mentioning that his strength is high enough to be decent in Malay although I would be recommending to be careful around that his health isn't that super high it's not that super low either but uh for a malikai it's too low for my personal taste so Live Wire your mechanic with an overview about a map so if you have Intel you can see the the enemy everywhere which is an amazing trait although I gotta say it is nothing which I would say you gotta have that it's a more of a nice to have stat wise she is quite sneak

5:24 agility and dexterity are okay her Marksmanship though is really bad mechanical wise though she's among the best she comes also with a Mr Fix It trade so you can get pretty much everything done with her she also comes at a 50 point medical skill which I personally really like that's Again One Flex pick so you can uh stole Out The Pick of a fully dedicated doctor quite easily apart from that you should pay attention to her relatively low HP she really dies fast and she needs the Marksmanship training if you give her like plus 20 points of Marksmanship though she turns into quite a potent fighter with a lot of different skills and due to the fact that her wisdom is so high she learns relatively

6:11 quick clear downside though but that kind of strength her backpack is notoriously small Kalina a mechanic with sniper ideas or well she could she would be if her dexterity weren't that low overall she is more of a jack of all trades mechanic she doesn't come with a super high mechanical skill 68 ain't that much but she comes with a lot of interesting combat skills and she even has 52 leadership which is very rare especially in the recruit sector the downside about her is brush the lack of focus on her kid she comes with a really interesting attack that bypasses armor but her dexterity makes her not that

6:59 good at long range shooting she's pretty good at mid-range shooting though her low strain strength makes her inventory small her low wisdom makes her a slow learner too so all in all well if you want to put her to use until the end of the campaign I strongly recommend her as a well a hybrid between medium range assault rifle and uh well sniper rifles but with well a heavily modded sniper rifle I well I think she's in a pretty tough spot all in all it's given her low wisdom so Handle With Care Mr MD is really good at Medical but his

7:45 big downside is he's not really good at pretty much else he has a high wisdom though so he can learn really fast his Marksmanship is not super bad not high either but given some training this guy can really shine in berries uh sectors his skill set is the most interesting part here find my feet gives you occasional morale boosts and inspired which means sometimes he just gains some more action points lovely he also gives an XP boost to the team and trains faster but with that leadership skill he's also an optimist so here again More album bonuses and he has also zoophobia Michael is really good at growing into

8:30 your team over the course of the time and he has very very high medical skill but apart from that he really takes time to grow into his role Igor dulwich well he's way too good for what he's costing he comes with decent stats all over the board he's not good at high range Marksmanship the stats just don't give it but he his entire stat is more about close and medium range combat he has very high health and very high strength so Mali is really good on him he comes with a skill that gives him temporary HP and a bonus to believe and his range goes his range crazy goes down he's naturally stealthy and he even gains extra HP when he's attacking somebody so he's a perfect hybrid

9:16 sneaky close range and uh yeah he can't do a lot of heavy lifting I would say he's only that cheap because he wants to impress his uh friend here well more about that later so let's head on over to Grizzly Igor is just a good fighter he's just not good at anything else he just has meager mechanical skill on that stat but over to grizzly Grizzly is the recruit for heavy weapons he comes with the ability to shoot without accuracy penalties without prepping up the machine gun he has the perk to attack more currently uh no to attack with heavy weapons with a lower action point cost and he's also good at

10:02 Millie so all in all this guy is never a good choice for a long range combat well not with that kind of dexterity aiming will work that well he's also not stealthy but he's really good at getting into face of the enemies either with machine guns or just with stabbing and slashing the enemy because Killing Spree allows him to do heavy damage once he gets close to somebody all in all it's also interesting to point out that his explosive skill is decent enough to lob a grenade here and there but yeah he doesn't come with much utility on the other side but very high HP so pretty good in that department Barry is the low-cost explosive expert

10:50 out of a recurred sector he's really good at explosives his Marksmanship and his dexterity give him the ability to hit decently with medium-range weapons and he also comes with a very high wisdom skill HP and strength are even high enough for Emily if you'd like to so he's very very versatile he even comes with a decent skill in mechanical and he also comes with shaped explosives these are amazing they are double as strong as a normal grenade they have a little bit of an odd shaped explosion radius but they come for free what's not to like about these he comes with Mr Fixit and breach and clear so it's really good at grenade lobbing also you should consider picking up a shotgun on this guy because breaching clear is

11:37 extremely synergistic on an explosive sex bird with spiritual well you have that minimal accuracy thing I don't know what to think about it I always like to say it's nice to have let's move on over to the veteran tab I'm going to start from bottom this time with grunty so grunty is one tanky frontliner that's what his entire skill set is about he's really average all over the board he comes with some mechanical skills even some low mechanical skills even a little bit of leadership in it but he really shines with a couple of extras here he has one skill to attack somebody at the beginning of the fight he's really good with heavy weaponry and he gains grit when he's out of cover and he grains

12:23 gains grid when he's adjacent to an enemy that means he's really good to be out there in the open and get attacked because he comes with extra HP he comes with grid just smacks some armor on this guy and get the show going but don't expect him to be stealthy that's not a strong side especially with that perk if you want to play stealthy give him always only suppressor weapons otherwise this perk will ruin your day buns she is the wonderful sniper solution from Sweden Marksmanship and dexterity are high her agility is okay enough to be stealthy over the uh over the campaign her wisdom gives her the ability to learn fast and she comes with decent medical skills she also gains accuracy for targets that have been already hit

13:09 so you should always consider to let somebody else take the first shot she comes with negotiator teaching and distracting shots so she can also remove OverWatch which makes her just a super versatile marks lady down she is Close Quarters fighter but she's very versatile she can't do so many jobs she has all the skills to wield practically all the guns that you could wish for she comes with a decent explosive skill which gives her the ability to lock grenades good and she gains extra action points on the enemy that if she attacks the enemy that shot at her the last time which is really cool gives you always a direction to ignore my ad she is good with heavy weapons she's ambidextrous

13:56 she has extra HP and she comes with recoil management so she should you could basically put every kind of weapon into her hands and she's working well it's pretty cool about her is she can fit into whatever Gap your team should have at that point so here comes blood the special Marksman he is the knife thrower of the of the roster he's very sneaky in his own regard and he's also very good at add Bali due to the fact that he comes with endless knives he has always knives to throw and to stab he's good at throwing stuff he comes with breach and clear so you can also give him shotguns and that works well with him he's also a decent medical operator at the same time

14:43 explosives is good enough to lob a grenade here and there so an extremely versatile person you just got to get used to the idea that he's a close range Marksman not a long range Marksman just to put this guy close to the enemy and watch watch the situation get funnier and funnier so let's head on over to ice ice is an excellent automatic um weapons operator he has really good skills for Marksmanship all over the board really good he has a good mechanical skill too his ice storm skill allows him to shoot freaking five times to one Target and it's really amazing he comes with is a good accuracy on burst

15:28 fire he falls prone once per combat if he would have been hit this is an amazing perk to have by the way it's really really good and he's good against flank uh flanked enemies so really cool guy and I really like to pick this guy up as damage dealer he's also quite sneaky with the skills and he has a high accuracy pretty solid Choice all of the board also not too costly so Mr Wolf a all-rounder that is very strategic his perk makes him 33 person faster at all operations which is pretty interesting given the fact that he's a jack of all trades in the truest kind he's good at mechanics explosives medical he's even having some leadership

16:15 skills he's good at everything but nothing in particular it's also downside about this guy I do like him though because he has a lot of HP he can go for OverWatch removal and you can basically put him into whatever role you need and just like meltdown he is very versatile but less in weaponry and more in a strategical value because that perk can be really really used in so many ways all right Thor Kaufman this guy is a very very interesting and Powerful doctor he comes with a pretty high medical skill and he's also all over the board powerful in terms of commentary his

17:01 stats make him shine in all regards except for long range commentary Marksmanship just does doesn't give it he's also naturally stealthy but the real interesting part is that he gives you grit medicine all two days which is really cool you can go tanky with that stuff also he becomes inspired whenever he's suffering from a negative effect for the first time in combat since this stuff tends to have side effects you can combine that but also if he's starting to bleed all in all this guy is hard to kill and he's also granting extra HP when bandaging people pretty pretty cool but I personally think he's very costly So Raven Raven is interesting because she has a

17:48 totally overpowered OverWatch skill I want to point that out right up front because that's so powerful autocrats on that is really really insane her Marksmanship is also very very formidable her only downside is she's not too versatile except for killing stuff but she's a very very good sniper pick extra crit very resist resilient pretty decent at learning if necessary what's not to like about that so Fidel or explosives expert with a psycho Knack he comes with an extremely high explosive skill Marksmanship is high dexterity is not so he's good at close and mid-ranged combat his strength is pretty decent and he's overall really good at getting in close and personal he

18:35 has shock sold so close range commentary is good for him hand to hand gives him an extra attack in the Lee range and breach and clear just makes him a very very important shotgun user his unique perk allows him to throw two grenades at a time which is well a lot of damage Fidel is casty but Fidel can kill stuff because Fidel bursts like hell that is his true quality because this guy can just lob out so much damage in one turn grenades hurt you can toss two grenades at once and has the potential to hurt even more like I said he even hurts your wallet that's how much it hurts now then let's head on over to the elite uh soldiers I begin from Top from bottom to top again so Hitman Hennessy he's the

19:21 sniper with tanky attitude he is though not too dexterous so well if you want to go sniping with this guy you need a heavily modded gun just want to say that it works amazingly well if you have a good scope on him but with that kind of dexterity he's just not giving getting enough aiming bonus from that he excels therefore much more while utilizing his focused trade he gains grit when he's not moving and he deals more damage when he's not moving so give this guy some fat armor give him some uh what decent Weaponry for medium range and just put him down and have some fun with it I did have some success with him as a sniper like I said it works quite well with a heavily

20:06 modded gun especially since he can switch into prone for free he gets no damage penalty for arm and leg shots but all in all assault rifles and the like work super well on the sky red is one hell of an explosive sky and unlike Fidel he's not super costly he's very similar to Fidel with the differences that he's not that good at Malay his ranged combat is a tad bit better he can retaliate With Grenades so if you happen to have a lot of heavy armor you can have a lot of fun with that he's a missed to fix it but he's also a pessimist so he can prevent morale gain he's also featuring breach and clear Dead Eye and ethereal shot so he's really good with shotguns medium

20:53 range Weaponry he's all in all a very versatile explosive expert for a decent price I really like that guy Dr Q is the melee doctor he comes with high medical he comes with a skill that makes the enemy fall unconscious and he can take a free move after taking a melee attack he also comes with improved accuracy formally and everything about him screams get me up front into the enemy his skill set is very very well suited for that he has a lot of HP to get the job done he also has a decent amount of leadership skills so you can utilize that as well if you'd like to all in all try out Millie with the sky it's amazing now they're Nails Mr Nails is a really

21:39 powerful Marksman and he's also very powerful in terms of damage dealing bloodthirst is really cool you should always try to keep this guy a killing blow as fast as you can what's really cool about Nails is that he has mechanical and explosive skill so he can take both roles at once his leadership skill is high enough to feel it as well he's just not sneaky at all but he's good at believe with that kind of strength skill he has also a lot of perks that are really good for that and line breaker just makes him so good at getting into the face of enemies and doing stuff he has all the traits line breaker shock assault there's everything there that you need just give this guy the Weaponry that you want and get to get him into the face of the enemy due

22:24 to the fact that he's also an explosives expert he can also blow up enemies really decently so Mr Tex is well he's an amazing Marksman that's how I want to summarize it his Dance For Me skill is one ranged attack against enemies in a cone and free OverWatch afterwards which is really brutal he comes with courtesy bones for pistols he's ambidexterous he's claustrophobic he can go prone for free and crits with opportunity attacks and has free moving increased when he's wearing light armor the entire idea behind Texas using pistols on this guy he's totally biased on that but I guess you're already noticed that so do yourself a favor when

23:10 you hire this guy and have some fun with those pistols because that's probably the best pistol gunner in the game he's also very costly so Raider is the cheapest professional leader on the market he comes with a leadership skill of 91 he has extra accuracy if he's shooting at stuff that's already in OverWatch area and his stats are just solid all over the board he's a negotiator he's a teacher he can interrupt uh he can't shoot back if he's getting attacked which is a really nice trait and he's also a flanker and get prone for free very very solid rounded choice and I personally recommend this guy if you want a high leadership Merc that's affordable it's a good guy to pick up so Vicky she is very very interesting in

23:58 many many ways so first off she repairs stuff for free but she also gains plus 7 damage and crit Chan 15 crit chance on fully modified Firearms so give her any of those automatic weapons that have a low damage per bullet and watch this girl go crazy she's also really good at mechanics pretty decent shot everything else over the board is pretty high too she is after all an elite soldier she damn costy but she's good at throwing stuff as well so training explosives pays off extremely good at this character and all in all really automatic weapons play automatic weapons mod them fully through and have

24:43 some fun with that Ivan dulwich well the PowerHouse for Russia he's just extremely good at everything involved killing let's summarize it at that the stats are just all over the board for that he's also a decent leader but the real interesting part is that he can regain eight action points after kill he's really good with automatic weapons extra HP extra flanking damage and extra currency on subsequent attacks just is only downside is the price he said slightly costly now then let's head on over to the legendary tab so Len is amazing because he can give you a decent leadership ability he also has pretty much

25:31 everything under um in this pocket that you want explosive skills some medical some mechanical he's just not good at long range fighting that's the only thing he's also not that good at belief but whatever he can force a shot at everybody in range that's amazing he also gives again extra XP to the squad twice and well ex he gains inspired after after hitting two shots in OverWatch he Dodges automatically he is inspired when he has a negative effect extra crit and flanking and ethereal shots so all in all wow solid DPS and the solid leadership dude and his price isn't that high the only downside is the

26:17 old dog I think were because he cannot train anymore so fauda is your heavy weapons expert she's the best in that field her dexterity sucks but that doesn't matter because you're getting up close anyways and then you'll hit stuff for sure she's also good at mechanical explosives and Leadership which is an interesting combo so perk wise she gains grid when she hits multiple enemies at once which is amazing she also boosts the iron clad trait that's this one so when she's wielding wearing cumbersome armor she gains full free move that's crazy and she's also not having that much trouble with machine guns also good at heavy weapons and the full package of goodies that we've seen so far quite

27:04 often too breach and clear so free move after grenade lobbing happens to be her thing all in all really good with heavy Weaponry really really good so the scope just like the name implies she's really good at long range fighting even though her dexterity isn't that super high it gets the job done she also has a better accuracy from High Ground which is really good and overall well what can I say that's I find her actually a little bit overpriced but well she is yeah I find her a little bit overpriced if there's anything that I've overlooked let me know in the comment section so Shadow is one super stealthy guy he can

27:52 sneak while standing in gains grit while uh stealth killing he is meant to be played up close but he can fulfill any role because his stats are so dark and high he's Natural Born stealth he's also very good when he's alone x-ray he went alone when alone and his entire perk package is meant to be well for stealth killing and belief fighting but yeah he can also shoot well there's nothing to sneeze at here just damn costy this guy so Mr nettleson he's a very very good shot he's a decent leader well somewhat and he has a lot of action points until he gets hit then he's not that good at it anymore he also gains extra aims at

28:39 his first attack each turn and 30 freaking person at his office extra damage at his first attack each turn so he is really really meant to be a sniper in every regard but he is also very good with automatic weapons and if you give him some extra explosive training he makes an excellent explosive slobber because he has all the traits already in place for that but with explosives 15 you should be a little bit more careful about that so Reaper the solo killer he's super sneaky he's good at every form of combat that you could wish for and he can automatically create with a ranged attack and his theme is putting enemies into Panic so if this thing kills Panic he's stealthy extra AP when

29:26 he's alone he also has 30 person damage after a kill as long as it keeps as long as not missing anything that stays shoots better from Higher Ground and here again with a High Burrell again Panic chance and some extra goodies that we already know so he is the stealth sniper from hell and well he's actually also very caustic but super fun to play Sullivan or Scully tank maker and the tanky dude per se so when you're standing next to him you gain grid he has 45 percent damage reduction when he's in OverWatch or pin down which is amazing he can interrupt in mili and he has grit when out of

30:12 cover he gains grit when next to the enemy he has HP and yeah he's good at every range of combat he's also good at mechanics and explosives added leadership he's a super soldier seriously he's also super costly but it's an awesome guy he makes your team so much more resilient alright and let's add an over to Magic so magic is amazing if you can afford him just like all the other dudes in this department he's really good at most things his expertise is mechanical but he also has enough explosives to somewhat lava bomb and well shoot from every distance the interesting thing about it this guy is he's totally all about attacking from Higher Ground so you have crit chance

30:59 increase here you have crit chance increase yeah crit chance increase from High Ground here you have a currency increase from High Ground here and you even gain extra action points if you do crit twice per turn which happens with this skill set surprisingly often these also naturally stealthy he's also scoundrel and he has some extra goodies in his pocket there as well all in all well if you can't afford him he's the sniper mechanic and he's really good at that you just need a vantage point for this guy to really Excel and Mr Tire balls if you have the pleasure to meet him in person well there's this this is the one guy with everything he gives grit to everybody in the team after a kill he's good with

31:46 heavy weapons he's good alone he has super powerful extra add-ons on leg armored groin shots he's good at reacting or he can react to fire he inspires the enemy if he deals more than 50 points of damage and lots of other goodies so well what can I say this guy is retired right that's been that so there's a couple of extra mercs that you can find in the field that I won't cover in this video but all in all I hope this gives you all the information that you want about these guys so feel free to leave me a comment leave me a thumbs up if you enjoyed and feel free to subscribe of course there's also a playlist link down there to all the other jacked Alliance 3

32:32 info videos and that's that I hope you enjoyed thanks for watching and see you next time

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