The GTA 4 Remaster doesn't exist

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Brief Summary

The video discusses the unlikelihood of a full Grand Theft Auto 4 (GTA 4) remaster due to Rockstar Games' focus on GTA Online's continuous revenue stream, technical and legal challenges, and the company's recent track record with remasters. It also addresses misleading news and hype surrounding the potential remaster, suggesting that a simple port is the most realistic expectation.

  • GTA Online's financial success has shifted Rockstar's priorities away from single-player remasters.
  • Technical and legal hurdles, such as music licensing and voice actor disputes, complicate a full remaster.
  • Rockstar's recent remaster track record and internal issues further diminish the likelihood of a high-quality GTA 4 remaster.

Intro

The video addresses the rumors and speculation surrounding a potential Grand Theft Auto 4 (GTA 4) remaster, which gained traction after the PS4 was accidentally listed as a platform for the game. The content creator expresses frustration with the false hype and misinformation often spread online, aiming to provide a realistic perspective on the situation. Despite personally favoring GTA 4 in the series, the creator intends to expose the "bollocks" surrounding the remaster.

Rockstar's Focus on GTA Online

Since its launch, GTA Online has generated billions of dollars through microtransactions, creating a continuous and high-profit revenue stream. This has significantly shifted Rockstar Games' focus, with the company prioritizing GTA Online over single-player experiences. Despite claims from parent company Take Two about commitment to single-player games, Rockstar's actions, such as pouring resources into GTA Online and neglecting single-player DLC for GTA 5, indicate their true priorities. A single purchase remaster, regardless of enhancements, cannot compete with GTA Online's ongoing profits.

Technical and Legal Hurdles

Creating a proper remaster involves significant technical and legal challenges. GTA 4 was built on an early version of the RAGE engine and uses Euphoria for physics, making a simple overhaul impossible. Music licenses for the game's radio stations have expired, leading to song removals and replacements, which would become more complicated and expensive in a full remaster. The controversy surrounding Nico's voice actor, Michael Hollick, who publicly expressed frustration over his pay (a flat fee of $100,000 with no royalties), has strained the relationship with Rockstar Games, complicating his potential return for new dialogue or marketing.

Rockstar's Priorities and Track Record

Rockstar Games' primary focus is on Grand Theft Auto 6 (GTA 6), one of the most expensive entertainment products ever made. The company's recent track record with remasters, particularly the GTA Trilogy, has been poor, with the trilogy launching as a technical disaster. The team that worked on the definitive edition, Grove Street Games, reportedly had a bad ending with Rockstar, as Rockstar removed all mentions of them and used another team to fix the issues. This suggests that even if a GTA 4 remaster were real, it would likely not receive proper treatment from Rockstar's top talent. Additionally, so-called Rockstar Insiders have leaked that future remaster projects were scrapped after the definitive edition disaster.

Realistic Expectations

Misleading news posts about a GTA 4 remaster rely on any sliver of news, regardless of its truth. A Rockstar Games agent's casual reply expressing hope for a GTA 4 port was blown out of proportion. The best-case scenario is a simple port of GTA 4 to PlayStation, possibly with a 60 FPS option, similar to the Red Dead Redemption 1 PC port. A true remaster is unlikely, and a potential PS5 version of GTA 4 could follow the same playbook as the Red Dead Redemption port, with minimal upgrades and a high price tag.

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Transcript

Full transcript of “The GTA 4 Remaster doesn't exist”. Click a timestamp to open the video at that moment. Need another video? Use the YouTube transcript generator.

0:00 It looks like Rockstar Games just accidentally leaked a new version of Grand Theft Auto 4. If you see a video title from this guy, the chances are it's the exact opposite that's actually true. You've probably seen the recent news of the PS4 accidentally being added as a platform for GTA 4, which apparently 100% confirms a remaster. But there are some harsh truths a lot of these engagement farming posts will not talk about. Let's dive into this and unpick it without getting your hopes up to farm clicks. And even more importantly, let's discover the truth of the situation surrounding a potential GTA 4 remaster because I'm sure you're like me and are getting sick of the horseshit you see online creating false

0:46 hype and just disappointment. So, let's get one thing straight. I'm sure you want a proper GTA 4 remaster just as much as me. Some might hate me for it, but I literally ranked this game as my favorite GTA in the series. So, exposing the bollocks around the remaster feels even more important to me. But the truth is, since its launch, GTA Online has generated billions of dollars through microtransactions. It's a continuous high-profit revenue stream that we might not agree with, but it has now completely shifted the company's focus. While Rockstar's parent company, Take Two, insists they are still committed to a singleplayer experience, let's be honest, their actions in recent times have shown their

1:31 true priority. And they've poured endless resources into keeping GTA Online fresh while delivering absolutely no singleplayer DLC for GTA 5 or any other Rockstar title, which frustrates the hell out of me and probably you, too, especially if you fell out of love with GTA Online just like me. As much as I hate to say it, a single purchase proper remaster, no matter how good it is, and regardless of enhanced visuals and updated mechanics, it simply can't compete with the ongoing profits of GTA Online, despite so many of us really damn wanting it, which is very sad, but it is the brutal truth. And secondly, the technical and legal hurdles involved are often completely ignored. a proper

2:18 remaster that some posts might have you believe is actually a massive undertaking because GTA 4 was built on a early version of the rage engine and use euphoria for its physics which wouldn't be a simple overhaul. Then there's the bull of music. A key part of the Liberty City experience is its radio stations, but music licenses do expire, and Rockstar has already had to remove and replace songs from GTA 4 due to these expiring 10-year licenses. And that's a problem that would only get more complicated and expensive in a full remaster. And it really sucks when radio stations and songs get cut from these games as they actually make a bigger difference than I thought. And another important factor that doesn't really get

3:04 brought up much is the controversy around Nico's voice actor, Michael Hollik. A while back, he publicly expressed his frustrations over his pay, and he was paid approximately $100,000 for about 15 months of voice and motion capture work. While this is a lot of money, it was a flat fee with no royalties from the game that made over $600 million in its first week alone. Though Hollix seemed to be mainly blaming the actors union for not securing better deals for video game work, the public dispute has probably stain the relationship with Rockstar Games, which makes things a bit more complicated to bring him back for potential new dialogue or even the marketing, adding another roadblock to any true remaster. And when you look at

3:52 what Rockstar are actually doing, their number one priority is GTA 6. It's literally one of the most expensive entertainment products ever made. And while yes, they have worked on other projects, their recent track record with remasters has been pretty piss poor. The GTA Trilogy was a technical disaster at launch and for quite a while after release. And it also seems things have ended pretty badly with the team who worked on the definitive edition, Grove Street Games. as by looking at this tweet, they were understandably pretty pissed off when Rockstar removed all mentions of them as the choice was made to use another team of developers, video game Deluxe to fix the various issues in the

4:37 definitive edition. So, even if a GTA 4 remaster project was somehow real, it's likely not getting the proper treatment from Rockstar's top talent. Also, it wasn't that long ago that socalled Rockstar Insiders leaked that future remaster projects were scrapped anyway after the definitive edition disaster, completely contradicting recent news that a remaster is likely happening. And it is hard to know what to believe these days. But if this was true, Jesus Christ, I hate this thing even more. I think when you combine the immense profits of GTA Online with the technical headaches and licensing costs of a true GTA 4 remaster, it's just not worth it for Rockstar. I mean, just look at what happened not long ago. Do you remember the hype for a Red Dead Redemption

5:24 remake? And what we got instead was a barebones port that was massively criticized by many for its lack of upgrades and its massively high price tag. A potential PS5 version of GTA 4 could very much follow the same playbook. Yet, most posts or videos you'll see will instead fuel the hype and conveniently leave that part out. So, why are there just so many regular misleading news posts around the GTA 4 remaster? Well, just like it's always been, these accounts rely on the slivers of news we get around GTA, regardless of whether they are true or not. Literally any type of information like a Rockstar employee lip smacking or itching the marbles of [ __ ] stuck to their ass will get posted by these accounts. And a

6:10 great example of this was when a Rockstar Games agent, you know, the guys that respond to your tickets via the social club, replied with honestly same to someone's desire and hope that the PS5 can get a GTA 4 port. I mean, Jesus, I'm kind of surprised this isn't worldwide breaking news. producing instant rod-ons for anyone reporting slivers of GTA news on a daily basis. So, I just found that absolutely hysterical. But this kind of stuff is becoming more and more common across other industries, too. So, without spitting out a load of [ __ ] what is the best case scenario we could all realistically expect? Honestly, just GTA 4 ported over to PlayStation as a lovely price tag of $50 and maybe a Red Dead 2

6:58 PS5 port, too. And at the absolute most, they might add 60 fps instead of it being locked to 30. And I think the recent Red Dead Redemption 1 PC port is a great example of what is likely to happen. A simple port with essentially no changes to the visuals or game mechanics, which isn't exactly a bad thing as at least PlayStation users can finally experience this game. But sadly, I believe a true remaster just doesn't exist. And if it happens, I'll buy this man a lottery ticket so he can finally leave his dog awful job he absolutely hates. Go and [ __ ] yourself. If you do want to play any of the GTA series for yourself, don't pay outrageous prices for them. I'll leave a link down below where you can grab them far cheaper at Instant Gaming, let me know what you think. Do you agree that

7:45 Rockstar will do the bare minimum? And are you just as sick as me seeing these same misleading posts everywhere? And to see a video exploring the insane greed of Activision and why they might be the most hated game company right now, click the video on screen. You don't want to miss this. Thank you guys for watching as always and I'll see you next

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