The Magnetic Shadow Effect

Brief Summary

This video explains the "touching shadow" or "shadow blister" effect, where shadows or out-of-focus objects appear to merge or grow towards each other. This phenomenon isn't due to magnetism or surface tension, but rather the geometry of light and shadows, especially when the light source has size and objects are at different distances. The same effect occurs with lenses and blurry images (bokeh), where the apparent growth is due to the shrinking of bokeh circles. The direction of the "blister" depends on whether the lens is focused too near or too far, revealing background colours in a mirage-like effect.

  • The touching shadow effect is caused by the geometry of light and shadows, not magnetism or surface tension.
  • The effect is more pronounced with larger light sources and objects at varying distances.
  • Blurry images (bokeh) exhibit a similar effect due to the shrinking of bokeh circles when objects overlap.
  • The direction of the "blister" depends on the lens focus, revealing background colours.

Introduction to the Touching Shadow Phenomenon

The video starts by introducing a peculiar phenomenon where shadows appear to grow outwards and merge when they get close to each other, almost as if they're magnetic or have surface tension. This effect isn't limited to shadows; it can also be observed with out-of-focus objects, where a finger held in front of the hand seems to make the hand grow towards it. The presenter initially considered wave properties of light like diffraction and interference as potential explanations, but the real reason is more straightforward geometry.

The Geometry Behind the Shadow Blister Effect

The "touching shadow" phenomenon, also known as the shadow blister effect, occurs when a light source shines on two objects at different distances. The shadows cast by these objects appear to merge when close. With a non-point light source, different parts of the source cast overlapping shadows, creating a blurred shadow. The core dark part of the shadow blocks light from all parts of the source, while the blurry edge blocks light from some parts. As the nearer object shades the farther one, it intercepts shadows from the inside dark edge of the blur outwards, making the farther object's shadow appear to grow until they merge. This effect relies on the light source having area and the objects being at different distances.

Pinhole Explanation of Shadow Blisters

Replacing the farther object with a pinhole demonstrates how light rays are flipped when they pass the object. When a nearer object blocks the light, the shadow is blocked in reverse, creating the blister on the opposite shadow. This same blistering effect occurs with cameras or eyes, where the size of the lens opening, rather than the light source, causes the effect.

Bokeh and Blurry Images

Light rays from a point source are focused by a lens to a point and then diverge. If the image sensor or retina is slightly in front of or behind that point, the image of the light source spreads into a circle, creating bokeh. When an object is placed between the light source and the lens, it blocks the outermost light rays, shrinking the bokeh circle from the opposite side. For an extended blurry object like a hand, the shrinking bokeh makes the hand appear to blister outwards towards a finger.

Lens Blister Effect: Near vs. Far Focus

The lens blister effect has two sides, depending on focus. If the image sensor is too close to the lens (focused too far), blocking light shrinks the bokeh in the opposite direction. If the sensor is too far (focused too close), the bokeh shrinks in the same direction as the blocking. A funny shape placed in front of the lens appears normal in the far bokeh and inverted in the near bokeh.

Mirage-Like Visions and Overlapping Fingers

When focusing too near, the closer finger seems to blister outwards, revealing a mirage-like vision of the more distant object's colour due to the shrinking bokeh. The blister has the colour you'd see if the background were dark, as that light always reaches the lens but is usually overwhelmed by the bright bokeh. Against a bright background, blurry fingers overlap with a blister, while against a dark background, they overlap normally.

Attraction and Repulsion Illusions

When focusing a lens on the far side of a bright grid, a blurry finger appears to attract the lines. Conversely, when focusing on the close side, the finger appears to repel the lines. These are illusions explained by the geometry of light rays passing through a lens.

Summary: Geometry of Shadows and Lenses

In summary, blurry fingers and shadows don't have surface tension or magnetic properties. The touching shadow and lens blister effects are due to the somewhat strange geometry of shadows and lenses.

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Transcript

Full transcript of “The Magnetic Shadow Effect”. Click a timestamp to open the video at that moment. Need another video? Use the YouTube transcript generator.

0:01 A friend recently sent me a video where the shadow of a post seemed to grow outwards towards them when their shadow got close to that of the post. Their question for me, what's going on? I had noticed this previously myself and immediately tried to replicate it in a controlled setting. It's a bit trippy. What's weird about this touching shadow phenomenon is that it feels a little like one shadow is a magnet pulling the other one towards it or like there's surface tension. Like you know how when you touch water, it stays stuck up and attached to your finger for a bit when you pull it away from the water. Except shadows don't have surface tension and they aren't magnetic. Before I get to the explanation, here are a few more cool examples where the same phenomenon happens, except instead of shadows, it's out of focus objects in an image. You can literally see this with your own eyes. If you focus on something far away and hold a finger in front of your hand, the hand seems to grow outwards towards the finger. But if I hold my finger

0:46 behind my hand, it's the finger that seems to grow outwards. At first, I wondered if perhaps this phenomenon has something to do with the wave nature of light, defraction, interference, and all that. But it's actually much more straightforward. It's just simple, if slightly counterintuitive, geometry. Here's the thing. This touching shadow phenomenon, which is also called the shadow blister effect, happens when you have a light source shining on two objects that are different distances away from the light. The farther one on its own casts one shadow, and the near one casts another. And when those shadows get close, the near object's shadow blocks the far object's shadow, and the shadows appear to merge. But it gets interesting if the light source isn't a point but has actual size because then the different parts of the light source cast slightly different shadows which overlap and combine to create a blurred shadow. You can see this if I turn on first one light then another then another. Multiple shadows blur together into one blurry shadow.

1:33 The core dark part of a shadow is where light from everywhere on the light source is being blocked. The blurry edge of the shadow is where some parts of the light source are being blocked while others get passed. And the brightness outside the shadow is where all parts of the light source reach without being blocked. The geometry of the touching shadow phenomenon means that as the object nearer the light moves to shade the far object, the first shadows that it intercepts are the ones that land on the inside dark edge of the blur. Then it intercepts shadows farther out and farther out and so on, growing the shadow of the farther object until the shadows fully merge. It's kind of hard to describe in words, but easier to intuitively see in a visualization or with real lights and shadows. The point is that the shadow of the farther away object seems to grow from the inside out until the shadows merge. And this is purely due to the fact that the light source has some area and the objects are at different distances from the light. In particular, the fact that you see

2:19 this effect with shadows outside is due to the fact that the sun is not a point source of light and outdoor shadows are blurry. Another nice way to see why the blisters appear is to replace the farther away object with a pinhole. This makes it obvious that the rays of light get flipped when they pass the object. And I'm showing the rays in different colors just so you can track which one is which. So when a nearer object moves to block the light, the shadow is blocked in reverse. This is the blister on the opposite shadow. Essentially, the same blistering happens with a camera or your eye, except that the effect is due to the size of the lens opening rather than the size of the light source. The rays from a point source of light get focused by a lens down to a point and then diverge again. So, if you put the image sensor or your retina just in front of or behind that point, the image of the point light source becomes spread out into a circle. This is the source of bokeh in a blurry image. When you put another object in between the light

3:04 source and the lens, you block the outermost light rays generating the bokeh circle, which shrinks the bokeh from the opposite side. Well, it looks like the same side, but we have to remember that lenses flip images. So, the image of the blocking object will be up here, and the bokeh shrinks from the opposite side relative to it. Here's what the result looks like for a real blurry image of a point source of light. The net result for an extended blurry object like your hand is that the shrinking of all the combined bokeh of the light shining through between the hand and the finger makes the hand appear to blister outwards towards the finger, but it's really the bokeh that's shrinking. Let's look at an object lit from behind by a grid of point lights. You can see that the bokeh circles around the object appear cropped or cut off on the sides of the circles farthest away from the object and are more cut off the closer they are to the object. As we increase the number of points on the grid, the cutff bokeh overlap and combine to create the illusion that the far object is growing outwards. But

3:51 there's another side to the lens blister effect. So far, we've just been looking at the situation where the image sensor or retina is too close to the lens, which happens when you've focused the lens too far away. If the image sensor is too far from the lens, which happens if you focus the lens too close, then a point source still spreads out into a circular bokeh. But now when you block the light, the bokeh shrinks in the same direction as the blocking, which you can see in this blurry image. In fact, if you put a funny shape in front of the lens, you can see the shape normally in the far bokeh and inverted in the near bokeh. The net result for a normal extended blurry object like a hand is that the shrinking bokeh makes your closer finger seem to blister outwards towards the hand. Except how can the finger be growing? The farther away hand can't do anything to block or affect the light from your finger reaching the lens, it's your finger that's blocking the light. Another demo with colored textbooks reveals the explanation. Even

4:36 though the nearer green textbook appears to blister outwards, the blister has the orange color of the more distant textbook. It's a somewhat bizarre mirage-like vision of the more distant textbook that's revealed by the shrinking bokeh between the books. The near object blisters or grows when you focus too near, while if you focus too far, then the far object blisters. Either way, the blister has the same color you'd see in that location if the background were dark. That light is always reaching the lens. It just normally gets overwhelmed by the bright bokeh of the bright background. Put another way, when blurry fingers overlap against a bright background, there's a blister. But against a dark background, you just see the fingers overlapping more or less normally. And when you focus a lens on the far side of a bright grid, a blurry finger appears to attract the lines. While when you focus on the close side of the grid, the finger appears to repel the lines. But there's

5:22 no repelling or attraction happening. What you see here is explained by the geometry of light rays passing through a lens. In summary, blurry fingers and blurry shadows don't have surface tension and aren't magnetic. It's just that the geometry of shadows and lenses is a little weird. [Music] I want to say a big thank you to everyone who supports Minute Physics on Patreon. It really helps keep things going around here. And everyone else, if you like this video, please consider supporting us at patreon.com/minutphysics. The more Patreon support we have, the fewer sponsorships we have to do. It really helps. Thank you.

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