Full transcript of “The ONLY Nine Sols JADE GUIDE You'll Ever Need! [A Deep Dive On EVERY Jade!]”. Click a timestamp to open the video at that moment. Need another video? Use the YouTube transcript generator.
0:00 if you are looking for the most in-depth Jade guide for nine Souls you've come to the right place in this video we'll be going over every Jade in nine Souls including how to get them what they do synergies Secret features as well as the numbers the game doesn't tell you sit back get comfortable and let's get on with this journey oh and do me a favor by liking and commenting to help out with the algorithm first up we have the stasis Jade the stasis Jade is obtained pretty early on by defeating the red tiger Elite bashang meeting boss located in the 8-man facility this Jade costs 2 CP to equip and gives Talisman attacks a small stun effect when passing through enemies this is particularly useful early on as it gives some much needed breathing room as you get used to the game's punishing combat system by default the Talisman attack already has a mini 0.2 second stun built into it but
0:47 the stasis Jade increases its duration depending on what enemy you're hitting as a general rule the stronger the foe the shorter the duration normal enemies as well as Elites are stunned for a full 1 second mini bosses are half that amount at only 0.5 seconds and finally bosses are only stun for 0.25 seconds barely an increase from the base 0.2 seconds we would have even without this Jade it's also worth noting that this stun doesn't actually interrupt or cancel the boss' moves and if the boss was about to ruin your day right before you stunned it you better hope you aren't in the same place after those 0.2 seconds of up because it's going to continue on from whatever part of the animation it was up to before you applied the stun so while this is a great Jade for exploring and can definitely let you get in a few extra
1:34 hits in some situations I like to think of it kind of like a set of training wheels for the Talisman attack it's good for learning at the start but at some point you're better off taking them off and just learning the right time to use it without taking damage as for the synergies this Jade goes well with anything Talisman related really throw on the mob Quil Jades and you can be stunning up to three enemies at once or try it with the Steely Jade for even more safety while detonating your Talisman although this particular the combination is probably a bit Overkill and I wouldn't really recommend it next up we have the mob Quail Jade which comes in the yin and the Yang variety The Mob Quail Yin Jade can be found in the prison by completing a hacking puzzle to gain access to a chest the yang version on the other hand can be crafted for 750 genin from The Pavilion these Jades both cost 2 CP to equip and
2:20 allow your Talisman attack to hit one additional Target meaning if you equip both at the same time you can tag three targets with a single attack this does have an e use in situations where your fighting multiple enemies at once and has the added benefit of letting your trigger your transmute into key wealth or health ability multiple times for one cast and I did like to use one of these js on a few bosses that had multiple opponents however outside of that there aren't many situations that really justify the combined 4 CP cost of using both at once as we just mentioned before it does technically synergize well with the stasis Jade for stuns as well as the steel Jade to ensure you get your detonation off however it's not exactly a particularly potent energy and lucky last of the green Jades is the Steely Jade Steely Jade can be found in the power Reservoir inside a hackable chest
3:07 this Jade costs two CP to equip and prevents your Talisman detonation from being interrupted when taking damage this one is pretty straightforward at first glance but in my opinion is one of the better Jades in the game and let me tell you why that is having this Jade equipped means you won't get interrupted while detonating meaning you're all but guaranteed to get all your damage off as long as you land the initial Talisman attack but what it doesn't tell you is all the damage you take during the channeling of the detonation is all converted to internal damage that's when your health bar turns red instead of Disappearing now to get across how amazing this is I have to explain a few key features of internal damage for starters so long as you don't get hit again you'll slowly convert this internal damage back into real health and the second and more important thing is internal damage can never actually
3:54 kill you even if your entire health bar is internal damage and you get hit again as long as it's inter damage you still won't die now combine this with a 5k explosion from a full control and you have yourself an on demand 1.3 second window of semi- invincibility you do have to play a bit safe if you took a beating during this window to let your internal damage regenerate but even if you did there are Jades that can help with this or better yet even turn it into an advantage and that leads us into the various synergies this Jade has now if we're looking to offload this internal damage obviously the Breather Jade is going to be a big help as long as you can hit something you'll recover your internal damage in no time at all alternatively for a more passive approach the recovery Jade is going to boost your natural region by a huge amount and before you know it your
4:40 health bar will be back to where it was without even having to take a puff of the pipe and finally one of my favorite combinations pair it up with the reciprocation Jade to transfer a portion of all that internal damage to an enemy when Landing an Unbound counter this is definitely a lot riskier of a strategy but if you can pull it off no other Jade combo can heal such a huge amount of Health while simultaneously dealing crazy amounts of damage POA Jade the POA Jade is found in the East power Reservoir and is dropped by killing a walking Treasure Chest this J costs 1 CP to equip and will increase your gin collection radius we can visualize the exact increase by turning on the game's hit boxes and comparing the circles around ye this circle here represents the base pickup range while this one chose the radius with the PPA Jade
5:25 equipped and by measuring the pixels we can see the Jade quadruples the range this Jade is obviously flat out useless for combat but it is nice if you have a spare slot and nothing better to throw on as for cages well it can conceivably be used with the avarest Jade which increases the amount of gin dropped for an even easier way of farming money so Reaper Jade the soul Reaper Jade can be found in the yai ruins in one of the buildings simply enter and complete the hacking puzzle to gain access to a chest containing the Jade this Jade costs 1 CP and lets you recover lost experience in Jin by Det in a Talisman explosion on the enemy that killed you instead of having to outright kill them now if we're going by the name alone this Jade would be the coolest in the game I mean Soul Reaper sounds like it's going to do something amazing in reality however its
6:12 effects are sadly pretty lackluster and it's one of the only Jades in the game I never actually equipped sure if you lose a huge amount of experience in Jin and you just want to guarantee you get it back this could come in handy I guess but you know what else you could do just kill the enemy and recover it the normal way despite the it can help slightly in combat as it is able to trigger the life recovery skill giving ye a heal when recovering lost experience in Gin other than that though it doesn't really have any particular synergies with any other Jades so we'll move on avarest Jade the avarest Jade is dropped by a mini boss in the greenhouse simply ring the bell to summon the boss and once they are defeated you'll receive the Jade this Jade costs two CP to equip and increases the amount of gin dropped by enemies 33% rounded up is the exact amount extra
6:59 you'll be receiving and strictly only applied to the genin dropped from dead enemies chests selling items and even the transmute onto wealth ability are all unaffected sadly this Jade is extremely useful for farming Jin now sure some will argue farming is unnecessary as you tend to get more than enough gin by the end of the game anyway but I disagree this will allow you to get more upgrades and items far earlier than you normally would which could be the difference between beating a boss in a few tries versus being stuck on it for hours it goes well with the poor Jade for easier gin collection and also the transmute onto wealth for again even more gin and the last of the gold Jades we have the cultivation Jade the cultivation Jade is found in the Ying long canal in a hackable chest this Jade costs 2 CP to equip and increases the
7:45 amount of experience received from enemies this shade will be increasing our experience earned from combat by 33% meaning you'll be unlocking skills a lot faster similar to the aest Jade accelerating the speed we can purchase upgrades so too does the cultivation Jade have an indirect impact on combat by giving us access to skills and passives we may not have otherwise had immovable Jade the immovable Jade can be found in the lake yai ruins in a lock chest this Jade costs 2 CP and reduces the charge up time for the charge strike when standing still the charge strike deals 320% of your base attack and normally takes 0.95 seconds to charge with the immovable Jade equipped this number is just about half and goes down to 0.5 seconds a 47% decrease similar to
8:32 The Nail Arts of hollow Knight even with this Jade equipped you'll still want to be charging at times you couldn't otherwise be attacking an opponent for the most DPS unfortunately you do have to remain completely still to get the effect of this Jade despite that it can still be useful in a variety of scenarios and builds especially if you haven't unlocked the stun effect of the cloud piercer arrow and are fighting enemies that require a Charged attack to break through a shield or other effect it has natural Synergy with the focus Jade which fur further increases charge strikes damage and range in exchange for consuming some key harness Force Jade the harness Force Jade is given by shiu in exchange for a portrait of Y to get this you'll need to have gifted chanan the four treasures of the study artifact located below the rout node in the Central Transport Hub this Chade costs
9:18 one CP to equip and will finish any ongoing charge attack if performing a perfect Parry dinus Force trades the predictability that the immovable Jade had in exchange for costing one less CP as well as being a bit harder to use able to complete the charge strike the instant you parry provided you've started the charge prior to getting hit this Jade essentially turns the charge strike into a pseudo counter ability the moment you get hit and Parry you'll be able to strike back with the charge strike although your mileage may vary depending on the enemy and its attack pattern and it does fall short in situations where you need to execute a charge strike at times there's nothing to Parry does take a little bit of practice to use well but when used right it can be a key player of a build since this Jade interacts with both parry and the charge attack this Jade has a few
10:04 more synergies than the immovable Jade did the focus Jade is the most obvious Synergy of all and perfectly complement harness force not only is it going to boost the range and damage of the charge attack in exchange for one key but since you'll be parrying to trigger harness Force anyway you'll always have one key to spend Hedgehog is also a nice match Hedgehog will deal some internal damage to an enemy each time your perfect parry and again since harness Force encourages is just that it's a no-brainer bearing Jade which reduces recoil after parrying can also be useful in Niche situations guaranteeing you're still in range to unload your charge strike after being hit and finally key swipe also synergizes well by giving you an extra Max key as well as two key every time you perfect Parry instead of one meaning
10:49 even more key to spend on charge strikes or Talisman attacks up next we have the Swift blade Jade the Swift blade Jade is located in the walking chest underneath the root node in the abandoned mines this Jade costs 2 CP to equip and increases the speed of G's triple SL combo at the cost of inflicting some internal damage to yourself each hit the triple slash combo takes around 1.35 seconds to execute meaning on average you'll be doing 2.2 attacks per second the time to complete this combo is cut by 38.5% taking us to around 0.83 seconds and boosting our attacks per second to 3.6 around a 60% increase for the aerial combo it's a bit less effective only giving around 25% increase in attack speed but in both cases it comes at the cost of inflicting five internal damage
11:36 for each swing we do and that is applied regardless if we hit something or not to put five damage into perspective we start the game with 120 health and max out at 240 with every upgrade this Jade provides a huge boost to your DPS and allows you to get far more damage off in any openings a boss might give you just keep an eye out on your internal damage or you could end up dead before the boss is Swift blade Jade has quite a few potent synergies that both counteract its negatives as well as further enhance your damage dealing ability the Breather Jade will perfectly negate the self-inflicted internal damage of Swift blade you will still take some internal damage if you swing and don't hit anything though so keep that in mind the reciprocation Jade is another great option as long as you're comfortable pulling off an Unbound counter you can simply transfer the internal damage you've built up to an enemy and make
12:21 them deal with it keyblade Jade will give your third hit a huge power boost and since we're getting to that third hit 60% faster this is going to become far more reliable and boost our DPS even more just keep in mind that it's going to drain a lot of key so you probably won't be using the Talisman much in this setup and last of all we have the last D Jade this will boost our damage at low health and since we'll be naturally taking a lot of internal damage there is a higher chance than usual we'll be triggering this for a nice boost to our DPS although this is definitely a high-risk strategy keyj blade this can be found in The Grotto of scriptures entry in a hackable chest below the elevator this Jade costs 3 CP to equip and empowers the third strike of the triple SL combo at the cost of some key increasing its damage and creating a
13:07 shock wave effectively extending its range the triple slash combo consists of two light attacks and a slower heavy attack at the end at maximum upgrades the quicker strikes deal 40 damage each with the final strike dealing 80 with the keyblade Jade equipped the final strike will now deal Quint tle damage boosting it all the way to a whopping 400 not only that but the shock wave it creates effectively gives you 238% more range now this is all amazing but it does come with a huge drawback to trigger this empowered strike it will EAD up two key charges meaning you're going to be eating through a lot of key and probably aren't going to have much left for your Talisman attacks and it's for this reason it's not really recommended to use Talisman Focus Jades while also having this Jade equipped so what Jades does it synergize with as
13:54 we've previously mentioned Swift blade will further Skyrocket your DPS and let you get to the empower third strike much faster than normal the key swipe Jade will help us by feeding much needed key to sustain our empowered hits by giving us an extra maximum key as well as an extra key for perfect paring although we will take some internal damage even when perfect parrying with this Jade on and last of all breathe the Jade you'll be hitting enemies anyway so why not restore some internal damage each hit and as a bit of a bonus each individual enemy the projectile hits will restore an extra five internal damage especially useful if you're using some of the above Jades that inflict internal damage as a side effect Health Thief Jade this Jade can be purchased from shiu for a 600 genin the health Thief Jade costs two CP
14:39 and restores health when executing a successful Shadow strike attack Shadow strikes are triggered by hitting an enemy in the back with a strong attack such as the third strike of a combo a charge strike an arrow or a Talisman detonation doing this correctly will cause the attack to deal three times more damage and if you have the health Thief Jade equipped you'll also get a heal of 15 Health this can trigger multiple times if hitting more than one target at the same time while this Jade is decent early on for some extra heals while exploring it falls short later in the game as the 15 Health heal doesn't scale with Max health or pipe upgrades and eventually gets outclassed it's also useless for boss fights as you can't trigger Shadow strike mid combat which really cripples the effectiveness of the Jade and last of the red Jades we have the focus Jade this Jade is dropped by the mini boss Celestial Sentinel wo
15:26 Quang in the factory production area the focus J costs 3 CP to equip and increases the range and power of the charge strike at the cost of a key charge the basic charge strike deals 320% of a normal slash or 128 damage with all upgrades with the focus Jade equipped this goes up by4 damage to 232 or 580 of a normal slash and not only that but the range of the attack is also increased by 38% this gives you access to some really big burst damage and while it still does cost one key charge to use it's a lot easier to manage compared to the key blade as it's only consuming one key charge instead of two and you always have the option of not using the charge strike if you want to save your key for a Talisman attack as for synergies anything that helps us with the charge strike is a good match
16:13 and that leaves us with a choice of either a movable for faster charging when standing still or harness Force to instantly charge a strike if perfect parrying Hedgehog Jade this Jade can be found in a chest in the Pavilion which is accessible after giving Schwan Schwan the unknown seed and GM further fertilizer this Jade costs 3 CP to equip and will inflict internal damage to an opponent when successfully performing a perfect Parry the amount of internal damage inflicted is 10 per Parry or 15.4 with all upgrades and this damage is only applied when parrying melee attacks while 15 damage doesn't sound like a lot in fights where enemies attack rapidly this can quickly add up in addition to this all the extra internal damage you inflict through parrying will continually be resetting the regen timer
16:59 and hinder an opponent's ability to recover their existing internal damage Hedgehog goes well with anything that promotes perfect pairing this includes the harness Force Jade to complete any ongoing charge strike as well as the key swipe Jade that will also net you an extra key charge when parrying reciprocation Jade this Jade can be purchased from shiu for 4,000 gin after Escaping The Prison the reciprocation Jade costs 2 CP to equip and transfers part of your internal damage to an enemy when bound countering the maximum internal damage this Jade can transfer is 85 at a time making it one of the most potent healing Jades in the game while at the same time dealing respectable damage as well so long as you can pull off a Talisman explosion to convert it into real damage while it
17:44 does require a bit more skill to use compared to similar JS that heal internal damage this is the only one that allows you to weaponize it against your enemy this being the case means it has great Synergy with Jades that self-inflict or put you in situations where internal damage is likely such as the Steely Jade Swift Jade blade key swipe Jade and iron skin Jade the Divine hand Jade can also be a useful combo as being able to use Unbound counters in Rapid succession can quickly heal your internal damage to fall in the right situation bearing Jade this Jade can be found in a lock chest in the 8man facility depths the bearing Jade costs 2 CP to equip and will reduce knockback when parrying as for the exact amount it reduces well it's roughly by half although it is worth noting this is only
18:30 applied to when you actually Parry successfully and not when you're taking damage the bearing Jade sadly is one of the more useless Jades in the game it can be used in some Niche situation if using harness Force to attack after a Parry but even then it'll be hindering you just as often as it helps you if it costs half as much to equip it could be justified but otherwise it's fairly useless Divine hand Jade this Jak can be found in a chest in Grotto of scriptures West the divine cost 2 CP to equip and will allow you to perform back-to-back Unbound counters after initially performing a successful Unbound counter any Parry performed in the next 0.65 seconds will instead become an instantly charged Unbound counter and this can be repeated as long as you keep Unbound countering enemy attacks moving or
19:17 failing to block an attack with a counter will cancel the chain with all the skills unlocked the Unbound counter will deal 135 internal damage to an enemy if successful meaning this Jade can actually stack up quite a bit of damage against those with rapid attacks while also building up quite a bit of key overall this is a really powerful Jade if you as well but it can take a bit of getting used to and can land you in some trouble if used at awkward times Divine hand goes especially well with the reciprocation Jade having the potential to heal back and transfer huge amounts of internal damage to enemies Ricochet Jade this Jade can be crafted at the 3D printer at the Pavilion for 500 gen the Ricochet Jade costs CP to equip and increases the damage of reflected projectiles while also
20:03 allowing imperfect pares to reflect projectiles as well the Ricochet Jade will double the damage of deflected projectiles and this number was the same regardless of whether an imperfect or perfect Parry was used this Jade can be handy while exploring or when fighting specific mini bosses with ranged attacks and for only one CP can take the stress out of parrying range projectiles due to allowing you to imperfect Parry them however most main bosses don't have any projectiles to reflect limiting the usefulness of this Jade unfortunately range pares can't trigger things like the Hedgehog Jade meaning there aren't particularly any good synergies to use this with and it's more of a standalone Jade key swipe Jade this Jade is found in a chest in the boundless repository after activating all five seals the key
20:48 swipe Jade costs 3 CP to equip and increases maximum Key by one while also increasing key gain when using the precise Parry at the expense of taking some internal damage normally you'd get one key from a precise Parry but with the key swipe Jade this is doubled you will however take 50% of the damage as internal damage instead of completely negating it similar to an imprecise Parry additionally it will disable the breathing exercise skill which causes precise pares to heal some internal damage this Jade is extremely useful for generating key making it perfect for builds that require large amounts of it but even as a standalone Jade this will allow you to use telesin attacks far more often key swipe has a strong Synergy with quite a few different Jades including the key blade and focus Jade
21:33 which it can supply the needed key for as well as the reciprocation recovery and breather Jade which can all help deal with the internal damage it builds up Swift descent this Jade can be found in a chest in Factory underground Swift descent costs 1 CP to equip and lowers the immortal Dash cool down while also giving the ability to dash downwards Swift descent lowers the basic Dash cooldown by 25% taking it from 1 second to 75 seconds the vertical Dash is not bound by the same cool down as the base Dash and can be used immediately after or before a normal Dash without affecting the cool down in fact the vertical Dash can be used again the instant you make contact with the ground Swift descent is one of the better lowcost trades in the game lower
22:19 dash cool down is almost always somewhat useful and the improved aerial Mobility that also allows you to quickly land back on the ground for Unbound counters can really help lower the pressure of certain boss fights Last Stand Jade this Jade can be purchased from shiu for 2000 genin The Last Stand Jade costs s CP to equip and increases damage dealt while at low Health the bonus damage from this Jade triggers when below 25% health and internal damage doesn't count towards this once below this threshold y will receive an extra 20% damage on slashes charge strikes Azure bow attacks Talisman attacks the tie CH kick and the Unbound count while the 20% extra damage is nice being potentially a single hit away from Death to trigger it is a hefty price to pay
23:05 limiting its usefulness for the average player since internal damage does not count towards the 25% threshold Jades that self-inflict internal damage can make it trigger more reliably this includes mainly the Swift blade Jade which can result in some very high DPS potential as well as the key swipe Jade the Revival Jade is also useful as it can make being at low Health just that little bit safer and give you an extra try if you do get hit iron skin Jade this Jade is given by shiu in exchange for the legend of Porky Heroes this is in turn given by Schwan schan after giving him the four treasures of the study artifact iron skin costs 3 CP to equip and converts a portion of damage taken into internal damage when taking damage with this Jade equipped 50% of it
23:50 will instead be dealt as internal damage giving you the potential to heal it back without having to use the pipe this effect can be very useful however the high CP cost can be a lot to ask this Jade only prevents Damage Done to real health and specifically from enemies it does not interact with internal damage in any way which means if you take more than a single hit at once only the most recent hit will have its damage reduced as the internal damage from previous hits will be converted to real damage with no reduction applied any self-inflicted damage such as from the Swift blade or key swipe are also not affected and things like fire and damage overtime effects are are also excluded this Jade is best paired up with other Jades that can help with internal damage and this includes The Usual Suspects of the recovery Jade breather Jade and
24:37 reciprocation Jade which will help offload that internal damage breather Jade this Jade can be found in a chest in the outer Warehouse breather Jade costs two CP to equip and heals a portion of internal damage each time you hit an enemy the exact amount of internal damage recovered is five per hit using the normal three hit combo we can do about 2.2 attacks per second meaning as long as we're hitting something we can be healing around 11 Health per second if we jump cancel the last attack for a quicker combo we can get this number to around 14 Health per second and of course this doesn't interrupt the Natural Four regen per second which kicks in after not taking damage for 5 seconds this Jade is usually in direct competition with the recovery Jade and
25:23 assuming there always something to be hitting this Jade would pull ahead on paper but where this Jade shines is with other Jades that self inflicts internal damage anytime you take internal damage the regen delay counter is reset which can hinder the effectiveness of the recovery Jade but since this Jade doesn't use that mechanic to do its healing it's not an issue and it makes it the better choice for pairing it with Jade such as the Swift blade and the key swipe Jades and it's not too bad with the Steely Jade and iron skin Jade as well as it will help heal back any internal damage taken recovery Jade this Jade can be purchased for 1,000 Gin from shiu the recovery Jade costs two CP to equip and speeds up the rate the internal damage is recovered the recovery Jade has two different effects the first
26:08 being to reduce the internal damage regen Delay from 5 Seconds without getting hit to 3 seconds and the second is to Triple that regen from 4 Health per second to 12 Health per second to put that into perspective that means we go from taking 60 seconds to regen our entire health bar to 20 seconds this is a more defensive method of regaining internal damage compared to breather but as long as it's not constantly being interrupted it's probably going to be providing more healing per second in most fights outside of a player who can put a lot of pressure on the BS with constant hits as mentioned it does have some anti- Synergy with the Swift blade and key Swip Jade due to them deactivating and resetting the regen timer but as long as you play with that in mind it's still an effective way to heal it back and it is of course great with steel Jade and iron skin Jade as
26:55 well as you'll be taking a lot of internal damage medical Jade this Jade can be crafted at the 3D printer for 500 gin at the Pavilion the medical Jade costs to CP to equip and increases the health the pipe restores at the cost of it being overtime instead of instant with a fully upgraded medicine pipe you'll be instantly healing 120 Health whereas with the medical Jade equipped this number is increased by an extra 50% giving us 180 Health back over 4.9 seconds or 36.7 3 Health per second taking any damage during this time will stop the healing process short although internal damage such as from imperfect pares or your own Jades will not interrupt the heal but be sure to play defensively until you get the full heal to maximize its value after taking a
27:41 puff you'll need to avoid interrupting the heal for at least 3.26 seconds to break even with the base heal and from then on you'll be getting an extra half heel again that you wouldn't normally have gotten without the medical Jade equipped overall this is a solid Jade if you can avoid damage and can take the time to get the full heal but it does have a bit of risk associated to it if you're struggling to avoid the damage in the first place so it's probably better suited to exploring where you can take a moment after each fight than it is in high-intensity boss fights it does have some Synergy with the Revival Jade with all Max Health upgrades the Revival Jade will revive you with 60 Health meaning a single heel with a maxed out pipe and the medical Jade will get you to exactly 100% health and of course although may be a little Overkill it also pairs up with the quick toast Jade which will
28:27 make it a bit easier to use in combat quick dose Jade this Jade can be purchased for 1,250 Gin from shiu the quick dose Jade costs two CP to equip and reduces the time it takes to use the medicine pipe normally the medicine pipe will take 0.85 seconds to use before you regain control with the quick do Jade equip this time is cut by 40% taking us to 0.51 seconds to use this is hugely useful during boss fights especially when you're still learning the patent and it can mean the difference between getting a heel off and surviving versus outright dying and even when you do know the fights a bit better this can still help you get a cheeky heel off in situations you otherwise probably couldn't have as we mentioned a minute ago this Jade can be paired up with the medical Jade for safer heels helping you ensure you get
29:12 the most out of the heel over time Revival Jade this Jade is given freely by shiu after extending the bridge from the outer Warehouse to the factory Great Hall if this opportunity is missed however he'll sell it to you for a 2,000 gin after Escaping The Prison the Revival Jade costs two CP to equip and will save you from death when your health hits zero upon dying with this Jade equipped ye will be instantly revived with 0.5 seconds of invincibility and regain 25% of his health back this effect can only be used once per life and needs to be reset by sitting at a root node a symbol in the top left of the screen over ye's heart will indicate if it is currently available this Jade was one of my favorites for the first portion of the game and essentially gives you a free get out of jail card for your first death of each fight eventually though
29:57 there are are probably more useful Jades to use in its place but if you're struggling to learn the game early on this Jade definitely helps let you ease into it a bit just be careful as effects such as fire can still instantly kill you right after the invincibility buff ends as there is a bit of a delay before the healing comes through so you'll be sitting at one Health briefly it does have some Synergy with the last Dade as you'll need to be below 25% Health to get the damage buff putting you in extreme danger of death sadly once you do get revived with 25% Health you won't quite re-trigger the damage but effect until you can manage to take a little bit of damage and drop yourself back below the 25% mark it also synergizes with the Swift blade Jade which has the potential to get you to very low Health if not offloading the internal damage and that's all for this one consider
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